mirror-chatterino2/src/application.cpp

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#include "application.hpp"
#include "controllers/commands/commandcontroller.hpp"
#include "controllers/highlights/highlightcontroller.hpp"
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#include "controllers/ignores/ignorecontroller.hpp"
#include "providers/twitch/pubsub.hpp"
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#include "providers/twitch/twitchserver.hpp"
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#include "singletons/accountmanager.hpp"
#include "singletons/emotemanager.hpp"
#include "singletons/fontmanager.hpp"
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#include "singletons/loggingmanager.hpp"
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#include "singletons/nativemessagingmanager.hpp"
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#include "singletons/pathmanager.hpp"
#include "singletons/resourcemanager.hpp"
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#include "singletons/settingsmanager.hpp"
#include "singletons/thememanager.hpp"
#include "singletons/windowmanager.hpp"
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#include "util/posttothread.hpp"
#include <atomic>
#ifdef Q_OS_WIN
#include <fcntl.h>
#include <io.h>
#include <stdio.h>
#endif
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using namespace chatterino::singletons;
namespace chatterino {
namespace {
bool isBigEndian()
{
int test = 1;
char *p = (char *)&test;
return p[0] == 0;
}
} // namespace
static std::atomic<bool> isAppConstructed{false};
static std::atomic<bool> isAppInitialized{false};
static Application *staticApp = nullptr;
// this class is responsible for handling the workflow of Chatterino
// It will create the instances of the major classes, and connect their signals to each other
Application::Application(int _argc, char **_argv)
: argc(_argc)
, argv(_argv)
{
}
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void Application::construct()
{
assert(isAppConstructed == false);
isAppConstructed = true;
// 1. Instantiate all classes
this->paths = new singletons::PathManager(this->argc, this->argv);
this->themes = new singletons::ThemeManager;
this->windows = new singletons::WindowManager;
this->logging = new singletons::LoggingManager;
this->commands = new controllers::commands::CommandController;
this->highlights = new controllers::highlights::HighlightController;
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this->ignores = new controllers::ignores::IgnoreController;
this->accounts = new singletons::AccountManager;
this->emotes = new singletons::EmoteManager;
this->settings = new singletons::SettingManager;
this->fonts = new singletons::FontManager;
this->resources = new singletons::ResourceManager;
this->twitch.server = new providers::twitch::TwitchServer;
this->twitch.pubsub = new providers::twitch::PubSub;
}
void Application::instantiate(int argc, char **argv)
{
assert(staticApp == nullptr);
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staticApp = new Application(argc, argv);
}
void Application::initialize()
{
assert(isAppInitialized == false);
isAppInitialized = true;
// 2. Initialize/load classes
this->settings->initialize();
this->windows->initialize();
this->nativeMessaging->registerHost();
this->settings->load();
this->commands->load();
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this->resources->initialize();
this->highlights->initialize();
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this->ignores->initialize();
this->emotes->initialize();
this->accounts->load();
this->twitch.server->initialize();
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this->logging->initialize();
// XXX
this->settings->updateWordTypeMask();
this->nativeMessaging->openGuiMessageQueue();
this->twitch.pubsub->sig.whisper.sent.connect([](const auto &msg) {
debug::Log("WHISPER SENT LOL"); //
});
this->twitch.pubsub->sig.whisper.received.connect([](const auto &msg) {
debug::Log("WHISPER RECEIVED LOL"); //
});
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this->twitch.pubsub->sig.moderation.chatCleared.connect([this](const auto &action) {
auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID);
if (chan->isEmpty()) {
return;
}
QString text = QString("%1 cleared the chat").arg(action.source.name);
auto msg = messages::Message::createSystemMessage(text);
util::postToThread([chan, msg] { chan->addMessage(msg); });
});
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this->twitch.pubsub->sig.moderation.modeChanged.connect([this](const auto &action) {
auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID);
if (chan->isEmpty()) {
return;
}
QString text =
QString("%1 turned %2 %3 mode") //
.arg(action.source.name)
.arg(action.state == providers::twitch::ModeChangedAction::State::On ? "on" : "off")
.arg(action.getModeName());
if (action.duration > 0) {
text.append(" (" + QString::number(action.duration) + " seconds)");
}
auto msg = messages::Message::createSystemMessage(text);
util::postToThread([chan, msg] { chan->addMessage(msg); });
});
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this->twitch.pubsub->sig.moderation.moderationStateChanged.connect([this](const auto &action) {
auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID);
if (chan->isEmpty()) {
return;
}
QString text;
if (action.modded) {
text = QString("%1 modded %2").arg(action.source.name, action.target.name);
} else {
text = QString("%1 unmodded %2").arg(action.source.name, action.target.name);
}
auto msg = messages::Message::createSystemMessage(text);
util::postToThread([chan, msg] { chan->addMessage(msg); });
});
this->twitch.pubsub->sig.moderation.userBanned.connect([&](const auto &action) {
auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID);
if (chan->isEmpty()) {
return;
}
auto msg = messages::Message::createTimeoutMessage(action);
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util::postToThread([chan, msg] { chan->addMessage(msg); });
});
this->twitch.pubsub->sig.moderation.userUnbanned.connect([&](const auto &action) {
auto chan = this->twitch.server->getChannelOrEmptyByID(action.roomID);
if (chan->isEmpty()) {
return;
}
auto msg = messages::Message::createUntimeoutMessage(action);
util::postToThread([chan, msg] { chan->addMessage(msg); });
});
this->twitch.pubsub->start();
auto RequestModerationActions = [=]() {
this->twitch.pubsub->unlistenAllModerationActions();
// TODO(pajlada): Unlisten to all authed topics instead of only moderation topics
// this->twitch.pubsub->UnlistenAllAuthedTopics();
this->twitch.pubsub->listenToWhispers(this->accounts->Twitch.getCurrent()); //
};
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this->accounts->Twitch.currentUserChanged.connect(RequestModerationActions);
RequestModerationActions();
}
int Application::run(QApplication &qtApp)
{
// Start connecting to the IRC Servers (Twitch only for now)
this->twitch.server->connect();
// Show main window
this->windows->getMainWindow().show();
return qtApp.exec();
}
void Application::save()
{
this->windows->save();
this->commands->save();
}
void Application::runNativeMessagingHost()
{
auto app = getApp();
app->nativeMessaging = new singletons::NativeMessagingManager;
#ifdef Q_OS_WIN
_setmode(_fileno(stdin), _O_BINARY);
_setmode(_fileno(stdout), _O_BINARY);
#endif
#if 0
bool bigEndian = isBigEndian();
#endif
while (true) {
char size_c[4];
std::cin.read(size_c, 4);
if (std::cin.eof()) {
break;
}
uint32_t size = *reinterpret_cast<uint32_t *>(size_c);
#if 0
// To avoid breaking strict-aliasing rules and potentially inducing undefined behaviour, the following code can be run instead
uint32_t size = 0;
if (bigEndian) {
size = size_c[3] | static_cast<uint32_t>(size_c[2]) << 8 |
static_cast<uint32_t>(size_c[1]) << 16 | static_cast<uint32_t>(size_c[0]) << 24;
} else {
size = size_c[0] | static_cast<uint32_t>(size_c[1]) << 8 |
static_cast<uint32_t>(size_c[2]) << 16 | static_cast<uint32_t>(size_c[3]) << 24;
}
#endif
char *b = (char *)malloc(size + 1);
std::cin.read(b, size);
*(b + size) = '\0';
app->nativeMessaging->sendToGuiProcess(QByteArray(b, size));
free(b);
}
}
Application *getApp()
{
assert(staticApp != nullptr);
return staticApp;
}
bool appInitialized()
{
return isAppInitialized;
}
} // namespace chatterino