mirror-chatterino2/src/channel.hpp

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#pragma once
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#include "concurrentmap.hpp"
#include "emotemanager.hpp"
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#include "logging/loggingchannel.hpp"
#include "messages/lazyloadedimage.hpp"
#include "messages/limitedqueue.hpp"
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#include <QMap>
#include <QMutex>
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#include <QString>
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#include <QVector>
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#include <boost/signals2.hpp>
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#include <memory>
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namespace chatterino {
namespace messages {
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class Message;
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}
class WindowManager;
class IrcManager;
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class Channel
{
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WindowManager &windowManager;
EmoteManager &emoteManager;
IrcManager &ircManager;
public:
explicit Channel(WindowManager &_windowManager, EmoteManager &_emoteManager,
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IrcManager &_ircManager, const QString &channelName, bool isSpecial = false);
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boost::signals2::signal<void(messages::SharedMessage &)> messageRemovedFromStart;
boost::signals2::signal<void(messages::SharedMessage &)> messageAppended;
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bool isEmpty() const;
const QString &getSubLink() const;
const QString &getChannelLink() const;
const QString &getPopoutPlayerLink() const;
messages::LimitedQueueSnapshot<messages::SharedMessage> getMessageSnapshot();
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// methods
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void addMessage(messages::SharedMessage message);
void reloadChannelEmotes();
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void sendMessage(const QString &message);
std::string roomID;
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const QString name;
bool isLive;
QString streamViewerCount;
QString streamStatus;
QString streamGame;
QString streamUptime;
void setRoomID(std::string id);
boost::signals2::signal<void()> roomIDchanged;
private:
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// variables
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messages::LimitedQueue<messages::SharedMessage> _messages;
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public:
const EmoteManager::EmoteMap &bttvChannelEmotes;
const EmoteManager::EmoteMap &ffzChannelEmotes;
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private:
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QString _subLink;
QString _channelLink;
QString _popoutPlayerLink;
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// std::shared_ptr<logging::Channel> _loggingChannel;
};
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} // namespace chatterino