mirror-chatterino2/src/widgets/splits/Split.hpp

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#pragma once
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#include "common/Channel.hpp"
#include "common/NullablePtr.hpp"
#include "common/SerializeCustom.hpp"
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#include "messages/LimitedQueueSnapshot.hpp"
#include "messages/MessageElement.hpp"
#include "messages/layouts/MessageLayout.hpp"
#include "messages/layouts/MessageLayoutElement.hpp"
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#include "widgets/BaseWidget.hpp"
#include "widgets/helper/ChannelView.hpp"
#include "widgets/helper/RippleEffectLabel.hpp"
#include "widgets/splits/SplitHeader.hpp"
#include "widgets/splits/SplitInput.hpp"
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#include <QFont>
#include <QShortcut>
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#include <QVBoxLayout>
#include <QWidget>
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namespace chatterino {
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class SplitContainer;
class SplitOverlay;
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class SelectChannelDialog;
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// Each ChatWidget consists of three sub-elements that handle their own part of
// the chat widget: ChatWidgetHeader
// - Responsible for rendering which channel the ChatWidget is in, and the
// menu in the top-left of
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// the chat widget
// ChatWidgetView
// - Responsible for rendering all chat messages, and the scrollbar
// ChatWidgetInput
// - Responsible for rendering and handling user text input
//
// Each sub-element has a reference to the parent Chat Widget
class Split : public BaseWidget, pajlada::Signals::SignalHolder
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{
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friend class SplitInput;
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Q_OBJECT
public:
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explicit Split(SplitContainer *parent);
explicit Split(QWidget *parent);
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~Split() override;
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pajlada::Signals::NoArgSignal channelChanged;
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pajlada::Signals::NoArgSignal focused;
pajlada::Signals::NoArgSignal focusLost;
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ChannelView &getChannelView();
SplitContainer *getContainer();
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IndirectChannel getIndirectChannel();
ChannelPtr getChannel();
void setChannel(IndirectChannel newChannel);
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void setModerationMode(bool value);
bool getModerationMode() const;
void insertTextToInput(const QString &text);
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void showChangeChannelPopup(const char *dialogTitle, bool empty,
std::function<void(bool)> callback);
void giveFocus(Qt::FocusReason reason);
bool hasFocus() const;
void layoutMessages();
void updateGifEmotes();
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void updateLastReadMessage();
void drag();
bool isInContainer() const;
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void setContainer(SplitContainer *container);
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static pajlada::Signals::Signal<Qt::KeyboardModifiers>
modifierStatusChanged;
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static Qt::KeyboardModifiers modifierStatus;
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protected:
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void paintEvent(QPaintEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void keyPressEvent(QKeyEvent *event) override;
void keyReleaseEvent(QKeyEvent *event) override;
void resizeEvent(QResizeEvent *event) override;
void enterEvent(QEvent *event) override;
void leaveEvent(QEvent *event) override;
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void focusInEvent(QFocusEvent *event) override;
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private:
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void showUserInfoPopup(const QString &userName)
{
this->showUserInfoPopup(UserName{userName});
}
void showUserInfoPopup(const UserName &user);
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void channelNameUpdated(const QString &newChannelName);
void handleModifiers(Qt::KeyboardModifiers modifiers);
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SplitContainer *container_;
IndirectChannel channel_;
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QVBoxLayout vbox_;
SplitHeader header_;
ChannelView view_;
SplitInput input_;
SplitOverlay *overlay_;
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NullablePtr<SelectChannelDialog> selectChannelDialog_;
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bool moderationMode_ = false;
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bool isMouseOver_ = false;
bool isDragging_ = false;
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pajlada::Signals::Connection channelIDChangedConnection_;
pajlada::Signals::Connection usermodeChangedConnection_;
pajlada::Signals::Connection roomModeChangedConnection_;
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pajlada::Signals::Connection indirectChannelChangedConnection_;
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std::vector<pajlada::Signals::ScopedConnection> managedConnections_;
public slots:
// Add new split to the notebook page that this chat widget is in
// This is only activated from the menu now. Hotkey is handled in Notebook
void doAddSplit();
// Close current split (chat widget)
void doCloseSplit();
// Show a dialog for changing the current splits/chat widgets channel
void doChangeChannel();
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// Open popup copy of this chat widget
// XXX: maybe make current chatwidget a popup instead?
void doPopup();
// Clear chat from all messages
void doClearChat();
// Open link to twitch channel in default browser
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void openInBrowser();
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// Open popup player of twitch channel in default browser
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void openInPopupPlayer();
// Open twitch channel stream through streamlink
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void openInStreamlink();
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// Copy text from chat
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void copyToClipboard();
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// Open a search popup
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void showSearchPopup();
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// Open viewer list of the channel
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void showViewerList();
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};
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} // namespace chatterino