mirror-chatterino2/src/providers/twitch/TwitchBadge.cpp

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#include "providers/twitch/TwitchBadge.hpp"
#include <QSet>
namespace chatterino {
// set of badge IDs that should be given specific flags.
// vanity flag is left out on purpose as it is our default flag
const QSet<QString> globalAuthority{"staff", "admin", "global_mod"};
const QSet<QString> predictions{"predictions"};
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const QSet<QString> channelAuthority{"moderator", "vip", "broadcaster"};
const QSet<QString> subBadges{"subscriber", "founder"};
Badge::Badge(QString key, QString value)
: key_(std::move(key))
, value_(std::move(value))
{
if (globalAuthority.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgeGlobalAuthority;
}
else if (predictions.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgePredictions;
}
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else if (channelAuthority.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgeChannelAuthority;
}
else if (subBadges.contains(this->key_))
{
this->flag_ = MessageElementFlag::BadgeSubscription;
}
}
bool Badge::operator==(const Badge &other) const
{
return this->key_ == other.key_ && this->value_ == other.value_;
}
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} // namespace chatterino