mirror-chatterino2/channel.h

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#ifndef CHANNEL_H
#define CHANNEL_H
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#include "concurrentmap.h"
#include "logging/loggingchannel.h"
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#include "messages/lazyloadedimage.h"
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#include "messages/limitedqueue.h"
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#include <QMap>
#include <QMutex>
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#include <QString>
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#include <QVector>
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#include <boost/signals2.hpp>
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#include <memory>
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namespace chatterino {
namespace messages {
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class Message;
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}
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class ChannelManager;
typedef std::shared_ptr<Channel> SharedChannel;
class Channel
{
public:
Channel(const QString &channel);
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boost::signals2::signal<void(messages::SharedMessage &)> messageRemovedFromStart;
boost::signals2::signal<void(messages::SharedMessage &)> messageAppended;
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// properties
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ConcurrentMap<QString, messages::LazyLoadedImage *> &getBttvChannelEmotes();
ConcurrentMap<QString, messages::LazyLoadedImage *> &getFfzChannelEmotes();
bool isEmpty() const;
const QString &getName() const;
int getRoomID() const;
const QString &getSubLink() const;
const QString &getChannelLink() const;
const QString &getPopoutPlayerLink() const;
bool getIsLive() const;
int getStreamViewerCount() const;
const QString &getStreamStatus() const;
const QString &getStreamGame() const;
messages::LimitedQueueSnapshot<messages::SharedMessage> getMessageSnapshot();
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// methods
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void addMessage(messages::SharedMessage message);
void reloadChannelEmotes();
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private:
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// variabeles
messages::LimitedQueue<messages::SharedMessage> _messages;
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QString _name;
int _roomID;
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ConcurrentMap<QString, messages::LazyLoadedImage *> _bttvChannelEmotes;
ConcurrentMap<QString, messages::LazyLoadedImage *> _ffzChannelEmotes;
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QString _subLink;
QString _channelLink;
QString _popoutPlayerLink;
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bool _isLive;
int _streamViewerCount;
QString _streamStatus;
QString _streamGame;
// std::shared_ptr<logging::Channel> _loggingChannel;
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// methods
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void reloadBttvEmotes();
void reloadFfzEmotes();
};
} // namespace chatterino
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#endif // CHANNEL_H