mirror-chatterino2/src/providers/twitch/TwitchAccountManager.cpp

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#include "providers/twitch/TwitchAccountManager.hpp"
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#include "common/Common.hpp"
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#include "debug/Log.hpp"
#include "providers/twitch/TwitchAccount.hpp"
#include "providers/twitch/TwitchCommon.hpp"
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namespace chatterino {
TwitchAccountManager::TwitchAccountManager()
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: anonymousUser_(new TwitchAccount(ANONYMOUS_USERNAME, "", "", ""))
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{
this->currentUserChanged.connect([this] {
auto currentUser = this->getCurrent();
currentUser->loadIgnores();
});
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this->accounts.itemRemoved.connect(
[this](const auto &acc) { this->removeUser(acc.item.get()); });
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}
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std::shared_ptr<TwitchAccount> TwitchAccountManager::getCurrent()
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{
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if (!this->currentUser_)
{
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return this->anonymousUser_;
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}
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return this->currentUser_;
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}
std::vector<QString> TwitchAccountManager::getUsernames() const
{
std::vector<QString> userNames;
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std::lock_guard<std::mutex> lock(this->mutex_);
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for (const auto &user : this->accounts.getVector())
{
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userNames.push_back(user->getUserName());
}
return userNames;
}
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std::shared_ptr<TwitchAccount> TwitchAccountManager::findUserByUsername(
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const QString &username) const
{
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std::lock_guard<std::mutex> lock(this->mutex_);
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for (const auto &user : this->accounts.getVector())
{
if (username.compare(user->getUserName(), Qt::CaseInsensitive) == 0)
{
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return user;
}
}
return nullptr;
}
bool TwitchAccountManager::userExists(const QString &username) const
{
return this->findUserByUsername(username) != nullptr;
}
void TwitchAccountManager::reloadUsers()
{
auto keys = pajlada::Settings::SettingManager::getObjectKeys("/accounts");
UserData userData;
bool listUpdated = false;
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for (const auto &uid : keys)
{
if (uid == "current")
{
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continue;
}
auto username = pajlada::Settings::Setting<QString>::get(
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"/accounts/" + uid + "/username");
auto userID = pajlada::Settings::Setting<QString>::get("/accounts/" +
uid + "/userID");
auto clientID = pajlada::Settings::Setting<QString>::get(
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"/accounts/" + uid + "/clientID");
auto oauthToken = pajlada::Settings::Setting<QString>::get(
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"/accounts/" + uid + "/oauthToken");
if (username.isEmpty() || userID.isEmpty() || clientID.isEmpty() ||
oauthToken.isEmpty())
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{
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continue;
}
userData.username = username.trimmed();
userData.userID = userID.trimmed();
userData.clientID = clientID.trimmed();
userData.oauthToken = oauthToken.trimmed();
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switch (this->addUser(userData))
{
case AddUserResponse::UserAlreadyExists:
{
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log("User {} already exists", userData.username);
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// Do nothing
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}
break;
case AddUserResponse::UserValuesUpdated:
{
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log("User {} already exists, and values updated!",
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userData.username);
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if (userData.username == this->getCurrent()->getUserName())
{
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log("It was the current user, so we need to reconnect "
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"stuff!");
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this->currentUserChanged.invoke();
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}
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}
break;
case AddUserResponse::UserAdded:
{
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log("Added user {}", userData.username);
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listUpdated = true;
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}
break;
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}
}
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if (listUpdated)
{
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this->userListUpdated.invoke();
}
}
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void TwitchAccountManager::load()
{
this->reloadUsers();
this->currentUsername.connect([this](const QString &newUsername) {
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auto user = this->findUserByUsername(newUsername);
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if (user)
{
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log("[AccountManager:currentUsernameChanged] User successfully "
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"updated to {}",
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newUsername);
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this->currentUser_ = user;
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}
else
{
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log("[AccountManager:currentUsernameChanged] User successfully "
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"updated to anonymous");
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this->currentUser_ = this->anonymousUser_;
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}
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this->currentUserChanged.invoke();
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});
}
bool TwitchAccountManager::isLoggedIn() const
{
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if (!this->currentUser_)
{
return false;
}
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// Once `TwitchAccount` class has a way to check, we should also return
// false if the credentials are incorrect
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return !this->currentUser_->isAnon();
}
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bool TwitchAccountManager::removeUser(TwitchAccount *account)
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{
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const auto &accs = this->accounts.getVector();
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auto userID(account->getUserId());
if (!userID.isEmpty())
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{
pajlada::Settings::SettingManager::removeSetting(
fS("/accounts/uid{}", userID));
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}
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if (account->getUserName() == this->currentUsername)
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{
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// The user that was removed is the current user, log into the anonymous
// user
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this->currentUsername = "";
}
this->userListUpdated.invoke();
return true;
}
TwitchAccountManager::AddUserResponse TwitchAccountManager::addUser(
const TwitchAccountManager::UserData &userData)
{
auto previousUser = this->findUserByUsername(userData.username);
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if (previousUser)
{
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bool userUpdated = false;
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if (previousUser->setOAuthClient(userData.clientID))
{
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userUpdated = true;
}
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if (previousUser->setOAuthToken(userData.oauthToken))
{
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userUpdated = true;
}
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if (userUpdated)
{
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return AddUserResponse::UserValuesUpdated;
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}
else
{
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return AddUserResponse::UserAlreadyExists;
}
}
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auto newUser =
std::make_shared<TwitchAccount>(userData.username, userData.oauthToken,
userData.clientID, userData.userID);
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// std::lock_guard<std::mutex> lock(this->mutex);
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this->accounts.insertItem(newUser);
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return AddUserResponse::UserAdded;
}
} // namespace chatterino