mirror-chatterino2/src/singletons/Resources.hpp

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#pragma once
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#include "common/Singleton.hpp"
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#include "common/Emotemap.hpp"
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#include <QIcon>
#include <QRegularExpression>
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#include <map>
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#include <memory>
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#include <mutex>
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namespace chatterino {
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class Resources : public Singleton
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{
public:
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Resources();
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~Resources() = delete;
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virtual void initialize(Application &app) override;
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struct {
QIcon left;
QIcon right;
QIcon up;
QIcon down;
QIcon move;
} split;
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struct {
QPixmap ban;
QPixmap unban;
QPixmap mod;
QPixmap unmod;
} buttons;
Image *badgeStaff;
Image *badgeAdmin;
Image *badgeGlobalModerator;
Image *badgeModerator;
Image *badgeTurbo;
Image *badgeBroadcaster;
Image *badgePremium;
Image *badgeVerified;
Image *badgeSubscriber;
Image *badgeCollapsed;
Image *cheerBadge100000;
Image *cheerBadge10000;
Image *cheerBadge5000;
Image *cheerBadge1000;
Image *cheerBadge100;
Image *cheerBadge1;
Image *moderationmode_enabled;
Image *moderationmode_disabled;
Image *splitHeaderContext;
std::map<std::string, Image *> cheerBadges;
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struct BadgeVersion {
BadgeVersion() = delete;
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explicit BadgeVersion(QJsonObject &&root);
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Image *badgeImage1x;
Image *badgeImage2x;
Image *badgeImage4x;
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std::string description;
std::string title;
std::string clickAction;
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std::string clickURL;
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};
struct BadgeSet {
std::map<std::string, BadgeVersion> versions;
};
std::map<std::string, BadgeSet> badgeSets;
bool dynamicBadgesLoaded = false;
Image *buttonBan;
Image *buttonTimeout;
Image *pajaDank;
Image *ppHop;
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struct JSONCheermoteSet {
QString prefix;
std::vector<QString> scales;
std::vector<QString> backgrounds;
std::vector<QString> states;
QString type;
QString updatedAt;
int priority;
struct CheermoteTier {
int minBits;
QString id;
QString color;
// Background State Scale
std::map<QString, std::map<QString, std::map<QString, Image *>>> images;
};
std::vector<CheermoteTier> tiers;
};
struct Cheermote {
// a Cheermote indicates one tier
QColor color;
int minBits;
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EmoteData emoteDataAnimated;
EmoteData emoteDataStatic;
};
struct CheermoteSet {
QRegularExpression regex;
std::vector<Cheermote> cheermotes;
};
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struct Channel {
std::map<std::string, BadgeSet> badgeSets;
std::vector<JSONCheermoteSet> jsonCheermoteSets;
std::vector<CheermoteSet> cheermoteSets;
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bool loaded = false;
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};
// channelId
std::map<QString, Channel> channels;
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// Chatterino badges
struct ChatterinoBadge {
ChatterinoBadge(const std::string &_tooltip, Image *_image)
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: tooltip(_tooltip)
, image(_image)
{
}
std::string tooltip;
Image *image;
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};
// username
std::map<std::string, std::shared_ptr<ChatterinoBadge>> chatterinoBadges;
void loadChannelData(const QString &roomID, bool bypassCache = false);
void loadDynamicTwitchBadges();
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void loadChatterinoBadges();
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};
} // namespace chatterino