mirror-chatterino2/src/providers/twitch/TwitchAccountManager.cpp

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#include "providers/twitch/TwitchAccountManager.hpp"
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#include "common/Common.hpp"
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#include "debug/Log.hpp"
#include "providers/twitch/TwitchCommon.hpp"
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namespace chatterino {
TwitchAccountManager::TwitchAccountManager()
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: anonymousUser_(new TwitchAccount(ANONYMOUS_USERNAME, "", "", ""))
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{
this->currentUserChanged.connect([this] {
auto currentUser = this->getCurrent();
currentUser->loadIgnores();
});
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this->accounts.itemRemoved.connect(
[this](const auto &acc) { this->removeUser(acc.item.get()); });
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}
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std::shared_ptr<TwitchAccount> TwitchAccountManager::getCurrent()
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{
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if (!this->currentUser_) {
return this->anonymousUser_;
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}
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return this->currentUser_;
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}
std::vector<QString> TwitchAccountManager::getUsernames() const
{
std::vector<QString> userNames;
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std::lock_guard<std::mutex> lock(this->mutex_);
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for (const auto &user : this->accounts.getVector()) {
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userNames.push_back(user->getUserName());
}
return userNames;
}
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std::shared_ptr<TwitchAccount> TwitchAccountManager::findUserByUsername(
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const QString &username) const
{
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std::lock_guard<std::mutex> lock(this->mutex_);
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for (const auto &user : this->accounts.getVector()) {
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if (username.compare(user->getUserName(), Qt::CaseInsensitive) == 0) {
return user;
}
}
return nullptr;
}
bool TwitchAccountManager::userExists(const QString &username) const
{
return this->findUserByUsername(username) != nullptr;
}
void TwitchAccountManager::reloadUsers()
{
auto keys = pajlada::Settings::SettingManager::getObjectKeys("/accounts");
UserData userData;
bool listUpdated = false;
for (const auto &uid : keys) {
if (uid == "current") {
continue;
}
std::string username =
pajlada::Settings::Setting<std::string>::get("/accounts/" + uid + "/username");
std::string userID =
pajlada::Settings::Setting<std::string>::get("/accounts/" + uid + "/userID");
std::string clientID =
pajlada::Settings::Setting<std::string>::get("/accounts/" + uid + "/clientID");
std::string oauthToken =
pajlada::Settings::Setting<std::string>::get("/accounts/" + uid + "/oauthToken");
if (username.empty() || userID.empty() || clientID.empty() || oauthToken.empty()) {
continue;
}
userData.username = qS(username);
userData.userID = qS(userID);
userData.clientID = qS(clientID);
userData.oauthToken = qS(oauthToken);
switch (this->addUser(userData)) {
case AddUserResponse::UserAlreadyExists: {
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Log("User {} already exists", userData.username);
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// Do nothing
} break;
case AddUserResponse::UserValuesUpdated: {
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Log("User {} already exists, and values updated!", userData.username);
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if (userData.username == this->getCurrent()->getUserName()) {
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Log("It was the current user, so we need to reconnect stuff!");
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this->currentUserChanged.invoke();
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}
} break;
case AddUserResponse::UserAdded: {
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Log("Added user {}", userData.username);
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listUpdated = true;
} break;
}
}
if (listUpdated) {
this->userListUpdated.invoke();
}
}
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void TwitchAccountManager::load()
{
this->reloadUsers();
this->currentUsername.connect([this](const auto &newValue, auto) {
QString newUsername(QString::fromStdString(newValue));
auto user = this->findUserByUsername(newUsername);
if (user) {
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Log("[AccountManager:currentUsernameChanged] User successfully updated to {}",
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newUsername);
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this->currentUser_ = user;
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} else {
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Log("[AccountManager:currentUsernameChanged] User successfully updated to anonymous");
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this->currentUser_ = this->anonymousUser_;
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}
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this->currentUserChanged.invoke();
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});
}
bool TwitchAccountManager::isLoggedIn() const
{
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if (!this->currentUser_) {
return false;
}
// Once `TwitchAccount` class has a way to check, we should also return false if the credentials
// are incorrect
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return !this->currentUser_->isAnon();
}
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bool TwitchAccountManager::removeUser(TwitchAccount *account)
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{
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const auto &accs = this->accounts.getVector();
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std::string userID(account->getUserId().toStdString());
if (!userID.empty()) {
pajlada::Settings::SettingManager::removeSetting("/accounts/uid" + userID);
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}
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if (account->getUserName() == qS(this->currentUsername.getValue())) {
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// The user that was removed is the current user, log into the anonymous user
this->currentUsername = "";
}
this->userListUpdated.invoke();
return true;
}
TwitchAccountManager::AddUserResponse TwitchAccountManager::addUser(
const TwitchAccountManager::UserData &userData)
{
auto previousUser = this->findUserByUsername(userData.username);
if (previousUser) {
bool userUpdated = false;
if (previousUser->setOAuthClient(userData.clientID)) {
userUpdated = true;
}
if (previousUser->setOAuthToken(userData.oauthToken)) {
userUpdated = true;
}
if (userUpdated) {
return AddUserResponse::UserValuesUpdated;
} else {
return AddUserResponse::UserAlreadyExists;
}
}
auto newUser = std::make_shared<TwitchAccount>(userData.username, userData.oauthToken,
userData.clientID, userData.userID);
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// std::lock_guard<std::mutex> lock(this->mutex);
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this->accounts.insertItem(newUser);
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return AddUserResponse::UserAdded;
}
} // namespace chatterino