#include #include #include #include "common.h" #include "threadpool.h" #include "client.h" #include "../user/um/umanager.h" #include "../user/km/kmanager.h" DWORD WINAPI Init(HINSTANCE hinstDLL) { AllocConsole(); FILE* file; freopen_s( &file, "CONOUT$", "w", stdout ); freopen_s( &file, "CONIN$", "r", stdin ); std::this_thread::sleep_for( std::chrono::seconds( 1 ) ); LPTSTR pipe_name = (LPTSTR)L"\\\\.\\pipe\\DonnaACPipe"; LPCWSTR driver_name = L"\\\\.\\DonnaAC"; std::shared_ptr thread_pool = std::make_shared( 4 ); std::shared_ptr report_interface = std::make_shared( thread_pool, pipe_name ); usermode::UManager umanager( thread_pool, report_interface ); kernelmode::KManager kmanager( driver_name, thread_pool, report_interface); while ( !GetAsyncKeyState( VK_DELETE ) ) { kmanager.MonitorCallbackReports(); kmanager.RunNmiCallbacks(); kmanager.VerifySystemModules(); kmanager.RequestModuleExecutableRegionsForIntegrityCheck(); kmanager.MonitorCallbackReports(); kmanager.DetectSystemVirtualization(); kmanager.ScanPoolsForUnlinkedProcesses(); umanager.ValidateProcessModules(); umanager.ValidateProcessMemory(); umanager.ValidateProcessThreads(); std::this_thread::sleep_for( std::chrono::milliseconds( 10000 ) ); } fclose( stdout ); fclose( stdin ); FreeConsole(); FreeLibraryAndExitThread( hinstDLL, 0); return 0; } BOOL WINAPI DllMain( HINSTANCE hinstDLL, // handle to DLL module DWORD fdwReason, // reason for calling function LPVOID lpvReserved ) // reserved { // Perform actions based on the reason for calling. switch ( fdwReason ) { case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls( hinstDLL ); const auto thread = CreateThread( nullptr, 0, reinterpret_cast< LPTHREAD_START_ROUTINE >( Init ), hinstDLL, 0, nullptr ); if ( thread ) CloseHandle( thread ); break; } return TRUE; // Successful DLL_PROCESS_ATTACH. }