#include "message_queue.h" #include #define TEST_STEAM_64_ID 123456789; client::message_queue::message_queue(LPTSTR PipeName) { #if NO_SERVER LOG_INFO("No_Server build used. Not opening named pipe."); #else this->pipe_interface = std::make_unique(PipeName); #endif } void client::message_queue::dequeue_message(void *Buffer, size_t Size) { #if NO_SERVER return; #else this->pipe_interface->read_pipe(Buffer, Size); #endif } void client::message_queue::enqueue_message(void *Buffer, size_t Size) { #if NO_SERVER return; #else return; #endif }