refactor the timer class a lil bit

This commit is contained in:
lhodges1 2024-01-23 15:15:21 +11:00
parent 51faa685ba
commit 67fe04c2e2
6 changed files with 132 additions and 124 deletions

View file

@ -15,8 +15,14 @@ void dispatcher::dispatcher::timer_test_callback() {
}
void dispatcher::dispatcher::init_timer_callbacks() {
std::optional<HANDLE> result = this->timers.insert_callback(
std::bind(&dispatcher::dispatcher::timer_test_callback, this), 5, 5);
this->timers.insert_callback(
std::bind(&dispatcher::dispatcher::timer_test_callback, this), 7, 7);
this->timers.insert_callback(
std::bind(&dispatcher::dispatcher::timer_test_callback, this), 10, 10);
this->timers.remove_callback(result.value());
}
void dispatcher::dispatcher::run_timer_thread() {
@ -32,10 +38,10 @@ void dispatcher::dispatcher::run() {
this->init_timer_callbacks();
this->run_timer_thread();
this->run_io_port_thread();
thread_pool.queue_job([this]() { k_interface.run_completion_port(); });
//thread_pool.queue_job([this]() { k_interface.run_completion_port(); });
while (true) {
this->issue_kernel_job();
helper::sleep_thread(DISPATCH_LOOP_SLEEP_TIME);
//this->issue_kernel_job();
//helper::sleep_thread(DISPATCH_LOOP_SLEEP_TIME);
}
}

View file

@ -3,7 +3,12 @@
#include "../common.h"
#include "../helper.h"
dispatcher::timer::timer() { this->active_callbacks = 0; }
dispatcher::timer::timer() {
this->active_callbacks = 0;
for (auto &entry : handles) {
entry = INVALID_HANDLE_VALUE;
}
}
dispatcher::timer::~timer() {}
@ -18,65 +23,94 @@ bool dispatcher::timer::set_timer_object(HANDLE handle, LARGE_INTEGER *due_time,
: false;
}
bool dispatcher::timer::insert_callback(std::function<void()> routine,
dispatcher::timer::callback::callback(std::function<void()> routine,
int due_time_seconds,
int period_seconds) {
this->callback_routine = routine;
this->due_time.QuadPart = helper::seconds_to_nanoseconds(due_time_seconds);
this->period = helper::seconds_to_milliseconds(period_seconds);
}
std::optional<HANDLE>
dispatcher::timer::insert_callback(std::function<void()> routine,
int due_time_seconds, int period_seconds) {
std::lock_guard<std::mutex> lock(this->lock);
std::optional<int> index = this->find_free_handle_index();
if (!index.has_value()) {
std::optional<HANDLE *> handle = this->find_free_handle();
if (!handle.has_value()) {
LOG_ERROR("No free event handles available. Unable to create timer.");
return false;
return {};
}
HANDLE handle = create_timer_object();
if (!handle) {
*handle.value() = create_timer_object();
if (*handle.value() == NULL) {
LOG_ERROR("CreateWaitableTimer failed with status %x", GetLastError());
set_callback_inactive(index.value());
return false;
return {};
}
callback *cb = &this->callbacks[index.value()];
cb->callback_routine = routine;
cb->due_time.QuadPart = helper::seconds_to_nanoseconds(due_time_seconds);
cb->period = helper::seconds_to_milliseconds(period_seconds);
this->handles[index.value()] = handle;
if (!set_timer_object(handle, &cb->due_time, cb->period)) {
callback cb(routine, due_time_seconds, period_seconds);
if (!set_timer_object(*handle.value(), &cb.due_time, cb.period)) {
LOG_ERROR("SetWaitableTimer failed with status %x", GetLastError());
close_handle_entry(handle);
set_callback_inactive(index.value());
}
std::pair<HANDLE, callback> entry(*handle.value(), cb);
this->callbacks.insert(entry);
this->insert_handle(*handle.value());
this->active_callbacks++;
return true;
return *handle.value();
}
/* assumes lock is held by caller */
std::optional<int> dispatcher::timer::find_free_handle_index() {
std::optional<HANDLE *> dispatcher::timer::find_free_handle() {
for (int index = 0; index < MAXIMUM_WAIT_OBJECTS; index++) {
if (callbacks[index].in_use == false) {
callbacks[index].in_use = true;
return index;
}
if (handles[index] == INVALID_HANDLE_VALUE)
return &handles[index];
}
return {};
}
void dispatcher::timer::close_handle_entry(HANDLE handle) {
for (auto &entry : handles) {
if (entry == handle) {
entry = INVALID_HANDLE_VALUE;
CloseHandle(entry);
/* assumes lock is held */
void dispatcher::timer::insert_handle(HANDLE handle) {
for (HANDLE entry : this->handles) {
if (entry == INVALID_HANDLE_VALUE) {
entry = handle;
return;
}
}
}
void dispatcher::timer::set_callback_inactive(int index) {
this->callbacks[index].in_use = false;
/* assumes lock is held */
void dispatcher::timer::close_handle_entry(HANDLE handle) {
this->callbacks.erase(handle);
for (int entry = 0; entry < MAXIMUM_WAIT_OBJECTS; entry++) {
if (this->handles[entry] == handle) {
CloseHandle(handle);
this->handles[entry] = INVALID_HANDLE_VALUE;
/* ordering doesnt matter, aslong as the valid handles are at the front of
* the array and are contiguous */
std::sort(this->handles.begin(), this->handles.end());
this->active_callbacks--;
return;
}
}
}
void dispatcher::timer::dispatch_callback_for_index(unsigned long index) {
this->callbacks[index].callback_routine();
std::unordered_map<HANDLE, callback>::const_iterator it =
this->callbacks.find(handles[index]);
if (it == this->callbacks.end())
return;
it->second.callback_routine();
}
/* assumes lock is held */
void dispatcher::timer::query_removal_queue() {
if (callbacks_to_remove.empty())
return;
while (!callbacks_to_remove.empty()) {
HANDLE entry = callbacks_to_remove.front();
this->close_handle_entry(entry);
this->callbacks_to_remove.pop();
}
}
void dispatcher::timer::run_timer_thread() {
@ -84,6 +118,22 @@ void dispatcher::timer::run_timer_thread() {
unsigned long index = WaitForMultipleObjects(
this->active_callbacks, reinterpret_cast<HANDLE *>(&handles), false,
INFINITE);
{
std::lock_guard<std::mutex> lock(this->lock);
this->dispatch_callback_for_index(index);
this->query_removal_queue();
}
}
}
/*
* If we remove a callback whilst the main loop is sleeping, it means the
* information passed to KeWaitForMultipleObjects will be wrong, hence we need
* to wait until our thread is run by the scheduler, perform the operation for
* the alerted handle and THEN remove any entries from the removal queue. Then
* once we recall KeWaitForMultipleObjects the new handle array will be valid.
*/
void dispatcher::timer::remove_callback(HANDLE handle) {
std::lock_guard<std::mutex> lock(this->lock);
this->callbacks_to_remove.push(handle);
}

View file

@ -7,6 +7,8 @@
#include <mutex>
#include <optional>
#include <vector>
#include <unordered_map>
#include <queue>
/*
* array of handles which we pass to WaitForMultipleEvents
@ -38,28 +40,34 @@ class timer {
std::function<void()> callback_routine;
LARGE_INTEGER due_time;
unsigned long period;
callback(std::function<void()> routine, int due_time_seconds,
int period_seconds);
};
std::optional<int> find_free_handle_index();
std::optional<HANDLE *> find_free_handle();
void close_handle_entry(HANDLE handle);
void dispatch_callback_for_index(unsigned long index);
HANDLE create_timer_object();
bool set_timer_object(HANDLE handle, LARGE_INTEGER *due_time,
unsigned long period);
void set_callback_inactive(int index);
void query_removal_queue();
void insert_handle(HANDLE handle);
public:
std::mutex lock;
std::array<HANDLE, MAXIMUM_WAIT_OBJECTS> handles;
std::array<callback, MAXIMUM_WAIT_OBJECTS> callbacks;
std::unordered_map<HANDLE, callback> callbacks;
std::queue<HANDLE> callbacks_to_remove;
int active_callbacks;
timer();
~timer();
bool insert_callback(std::function<void()> routine, int due_time_seconds,
std::optional<HANDLE> insert_callback(std::function<void()> routine, int due_time_seconds,
int period_seconds);
void remove_callback(HANDLE handle);
void run_timer_thread();
};
} // namespace dispatcher

View file

@ -2,7 +2,10 @@
#include "module.h"
DWORD WINAPI Init(HINSTANCE hinstDLL) { module::run(hinstDLL); }
DWORD WINAPI Init(HINSTANCE hinstDLL) {
module::run(hinstDLL);
return 0;
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call,
LPVOID lpReserved) {

View file

@ -110,8 +110,9 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;MODULE_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View file

@ -1,87 +1,27 @@
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um-rewrite-final
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um-rewrite-final
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