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49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using server.Database.Model;
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using Serilog;
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namespace server.Database.Entity
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{
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public class UserEntity : User
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{
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private readonly ILogger _logger;
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private readonly ModelContext _modelContext;
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public HardwareConfigurationEntity HardwareConfigurationEntity { get; set; }
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public UserEntity(ILogger logger, ModelContext modelContext)
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{
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_logger = logger;
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_modelContext = modelContext;
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HardwareConfigurationEntity = new HardwareConfigurationEntity(_modelContext);
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}
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public bool CheckIfUserExists()
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{
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return _modelContext.Users.Any(u => u.Steam64Id == Steam64Id);
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}
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public bool CheckIfUserIsBanned()
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{
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return _modelContext.Users.Any(u => u.Steam64Id == Steam64Id && u.IsBanned);
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}
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public bool IsUsersHardwareBanned()
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{
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HardwareConfigurationEntity hwConfig = new HardwareConfigurationEntity(_modelContext);
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hwConfig.MotherboardSerial = HardwareConfigurationEntity.MotherboardSerial;
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hwConfig.DeviceDrive0Serial = HardwareConfigurationEntity.DeviceDrive0Serial;
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return hwConfig.CheckIfHardwareConfigurationExists() && hwConfig.IsBanned;
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}
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public void InsertUser()
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{
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_modelContext.Users.Add(this);
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}
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}
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}
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