miggor-StreamGraph/classes/deck/nodes/math/vector_compose.gd
Eroax 2d5fcd25f6 Reworks Twitch Nodes to work with the new Triggers Workflow. (#82)
Closes #59 by reworking Twitch Nodes to use the new Trigger workflow that allows inputs that trigger through Ports with Port.UsageType.BOTH as well the functionality for Port.UsageType.VALUE_REQUEST and Port.UsageType.TRIGGER.

Co-authored-by: Eroax <eroaxebusiness@duck>
Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/82
2024-02-26 11:36:19 +00:00

49 lines
939 B
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init() -> void:
name = "Compose Vector"
node_type = "vector_compose"
description = "Returns a vector from two numeric inputs."
add_input_port(
DeckType.Types.NUMERIC,
"X",
"field"
)
add_input_port(
DeckType.Types.NUMERIC,
"Y",
"field"
)
add_output_port(
DeckType.Types.DICTIONARY,
"Vector"
)
func _receive(port : int, data : Variant) -> void:
var x
var y
if port == 0:
x = data
y = await resolve_input_port_value_async(1)
else:
y = data
x = await resolve_input_port_value_async(0)
send(0, {"x" : float(x), "y" : float(y)})
func _value_request(_on_port: int) -> Dictionary:
var x = float(await resolve_input_port_value_async(0))
var y = float(await resolve_input_port_value_async(1))
return {"x": x, "y": y}