miggor-StreamGraph/classes/deck/nodes/twitch_send_chat.gd
Lera Elvoé b55a462945 Add OBS and Twitch nodes. Improve UX significantly. Rework groups from the ground up with a new instancing feature. Open to the public. (#18)
After months of work and over a hundred commits on this repo alone (not to mention the old, half-working repos on GitHub), StreamGraph is finally ready to be shown to the public, even if in an incomplete state.

This PR is a culmination of numerous design discussions, re-writes, and hours spent by both @Eroax and myself.

Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/18
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2023-12-15 21:44:25 +00:00

52 lines
833 B
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init():
name = "Twitch Send Chat"
node_type = "twitch_send_chat"
description = "Sends a message to a Twitch chat."
category = "twitch"
add_input_port(
DeckType.Types.STRING,
"Message",
"field"
)
add_input_port(
DeckType.Types.STRING,
"Channel",
"field"
)
add_input_port(
DeckType.Types.BOOL,
"Send",
"button"
)
func _receive(to_input_port, data: Variant, extra_data: Array = []):
if to_input_port != 2:
return
var msg = resolve_input_port_value(0)
var channel = resolve_input_port_value(1)
if channel == null:
channel = ""
if msg == null:
return
Connections.twitch.send_chat(msg, channel)