miggor-StreamGraph/classes/deck/nodes/obs_vector_to_position.gd
Lera Elvoé b55a462945 Add OBS and Twitch nodes. Improve UX significantly. Rework groups from the ground up with a new instancing feature. Open to the public. (#18)
After months of work and over a hundred commits on this repo alone (not to mention the old, half-working repos on GitHub), StreamGraph is finally ready to be shown to the public, even if in an incomplete state.

This PR is a culmination of numerous design discussions, re-writes, and hours spent by both @Eroax and myself.

Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/18
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2023-12-15 21:44:25 +00:00

31 lines
716 B
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init() -> void:
name = "Vector to OBS Position"
node_type = "obs_vector_to_position"
description = "Transforms a Vector into a position vector accepted by OBS transform inputs."
category = "obs"
add_input_port(
DeckType.Types.DICTIONARY,
"Vector"
)
add_output_port(
DeckType.Types.DICTIONARY,
"Position"
)
func _value_request(_on_port: int) -> Variant:
var v = request_value(0)
if !v:
return null
if !(v as Dictionary).has("x") || !(v as Dictionary).has("y"):
return null
return {"position_x": v.x, "position_y": v.y}