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b55a462945
After months of work and over a hundred commits on this repo alone (not to mention the old, half-working repos on GitHub), StreamGraph is finally ready to be shown to the public, even if in an incomplete state. This PR is a culmination of numerous design discussions, re-writes, and hours spent by both @Eroax and myself. Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/18 Co-authored-by: Lera Elvoé <yagich@poto.cafe> Co-committed-by: Lera Elvoé <yagich@poto.cafe>
41 lines
909 B
GDScript
41 lines
909 B
GDScript
# (c) 2023-present Eroax
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# (c) 2023-present Yagich
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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extends DeckNode
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func _init() -> void:
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name = "Decompose Vector"
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node_type = "vector_decompose"
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description = "Returns the X and Y components of a vector."
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category = "math"
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add_input_port(
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DeckType.Types.DICTIONARY,
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"Vector"
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)
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add_output_port(
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DeckType.Types.NUMERIC,
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"X"
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)
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add_output_port(
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DeckType.Types.NUMERIC,
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"Y"
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)
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func _value_request(on_port: int) -> Variant:
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var v = request_value(0)
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if !v:
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DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
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return null
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if !(v as Dictionary).has("x") || !(v as Dictionary).has("y"):
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DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
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return null
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if on_port == 0:
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return v.x
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else:
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return v.y
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