miggor-StreamGraph/classes/deck/nodes/math/vector_decompose.gd
2024-07-28 13:39:09 +03:00

52 lines
1.1 KiB
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init() -> void:
name = "Decompose Vector"
node_type = "vector_decompose"
description = "Returns the X and Y components of a vector."
add_input_port(
DeckType.Types.DICTIONARY,
"Vector"
)
add_output_port(
DeckType.Types.NUMERIC,
"X"
)
add_output_port(
DeckType.Types.NUMERIC,
"Y"
)
func _receive(_port : int, data : Variant) -> void:
if !data or !DeckType.is_valid_vector(data):
DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
return
var id = UUID.v4()
send(0, data.x, id)
send(1, data.y, id)
func _value_request(on_port: int) -> Variant:
var v = await request_value_async(0)
if not v:
DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
return null
if !DeckType.is_valid_vector(v):
DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
return null
if on_port == 0:
return v.x
else:
return v.y