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2d5fcd25f6
Closes #59 by reworking Twitch Nodes to use the new Trigger workflow that allows inputs that trigger through Ports with Port.UsageType.BOTH as well the functionality for Port.UsageType.VALUE_REQUEST and Port.UsageType.TRIGGER. Co-authored-by: Eroax <eroaxebusiness@duck> Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/82
94 lines
1.7 KiB
GDScript
94 lines
1.7 KiB
GDScript
# (c) 2023-present Eroax
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# (c) 2023-present Yagich
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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extends DeckNode
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func _init():
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name = "Twitch Request User Info"
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node_type = name.to_snake_case()
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description = "Requests a Twitch User's information from the Twitch API."
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props_to_serialize = []
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# Adds the User input.
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add_input_port(
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DeckType.Types.STRING,
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"User ID",
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"field"
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)
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# Adds the Checkbox for using IDs vs Logins and sets it to true.
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add_input_port(
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DeckType.Types.BOOL,
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"User Input as ID",
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"checkbox",
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Port.UsageType.VALUE_REQUEST
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)
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get_input_ports()[1].set_value(true)
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get_input_ports()[1].value_updated.connect(switch_user_input_type)
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add_output_port(
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DeckType.Types.ANY,
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"User Info"
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)
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func switch_user_input_type(value):
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var user_port = get_input_ports()[0]
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if value:
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user_port.label = "User ID"
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else:
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user_port.label = "User Login"
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ports_updated.emit()
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func _receive(port, data) -> void:
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if not port == 0:
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return
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data = str(data)
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var req_resp = await request_user_info(data, await resolve_input_port_value_async(1))
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send(0, req_resp)
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func _value_request(_from_port):
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var user_input = await resolve_input_port_value_async(0)
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var as_id = await resolve_input_port_value_async(1)
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return await request_user_info(user_input, as_id)
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func request_user_info(user, as_id):
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var req_url := "https://api.twitch.tv/helix/users?"
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if as_id:
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req_url += "id=" + user
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else:
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req_url += "login=" + user
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var resp = Connections.twitch.twitch_request(req_url)
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await resp.response_received
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var data = resp.inf_data
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return data
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