mirror of
https://codeberg.org/StreamGraph/StreamGraph.git
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8896fed2f8
Just a quick fix that implements handling for if your Twitch authorization is invalid by adding a new signal that gets emitted, No_Twitch.invalid_auth. Which is connected to a lambda in twitch_setup_dialog that asks for authorization and opens the browser if it's received. It's not *pretty*, but it solves the problem temporarily. Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/135 Co-authored-by: Eroax <eroaxebusiness@duck.com> Co-committed-by: Eroax <eroaxebusiness@duck.com>
406 lines
11 KiB
GDScript
406 lines
11 KiB
GDScript
extends Node
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class_name No_Twitch
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## Handler for a Connection to a Single Twitch Account
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##
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## Used for getting authentication and handling websocket connections.
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signal token_received(token : String)
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signal twitch_error(error : String)
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signal invalid_auth()
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signal chat_received(chat_dict)
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signal chat_received_rich(chat_dict)
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@export var client_id := "qyjg1mtby1ycs5scm1pvctos7yvyc1"
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@export var redirect_uri := "http://localhost"
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## Port that the redirect_uri will head to on your local system. Defaults to 80 for most cases.
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## Linux tends to prefer 8000 or possibly 1338
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@export var redirect_port := "8000"
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var auth_url := "https://id.twitch.tv/oauth2/authorize?response_type=token&"
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var auth_scopes : Array[String] = ["chat:read", "chat:edit", "channel:manage:redemptions", "bits:read", "channel:read:goals", "channel:manage:polls", "channel:read:hype_train", "channel:manage:predictions", "moderator:read:followers", "user:read:chat", "channel:read:subscriptions", "channel:moderate", "channel:read:charity", "moderator:read:shield_mode", "moderator:manage:shoutouts"]
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var auth_server : TCPServer
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const chat_socket_class = preload("res://addons/no_twitch/chat_socket.gd")
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const eventsub_socket_class = preload("res://addons/no_twitch/eventsub_socket.gd")
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## [Websocket_Client] used for receiving all data from Twitch pertaining to chat (Ex. IRC Chat Messages)
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var chat_socket : Websocket_Client
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## [Websocket_Client] handles all the data from Twitch pertaining to EventSub (Ex. General Alerts)
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var eventsub_socket : Websocket_Client
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var state := make_state()
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var token : String
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## The User data of the account that the authorized [member token] is connected to.
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var user_info : Dictionary
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var responses : Array
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func _ready():
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token_received.connect(cache_user_data.unbind(1))
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## Function that handles Caching the data of the Account tied to the Connections Token
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func cache_user_data():
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if token.is_empty():
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return
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var resp = request_user_info()
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resp.response_received.connect(func(data):
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# Error handling here.
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if data.has("error") and not data.error.is_empty(): # If we have an error.
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invalid_auth.emit()
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# Return out.
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return
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user_info = data.data
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print("User Info Cached")
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)
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## Handles the basic Twitch Authentication process to request and then later receive a Token
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## (using [method check_auth_peer]). Returns the authentication URL.
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func authenticate_with_twitch(client_id = client_id, scopes : Array[String] = auth_scopes) -> String:
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auth_server = TCPServer.new()
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auth_scopes = scopes
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var url := create_auth_url()
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auth_server.listen(int(redirect_port))
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return url
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## Sets up the chat connection. Joining 1 room with [param token] as it's "PASS" specifying what
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## account it's on. And the optional [param default_chat] specifying the default room to join.
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## While [param nick] specifies the "nickname" (Not the username on Twitch)
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func setup_chat_connection(default_chat : String = "", token : String = token, request_twitch_info = true, nick = "terribletwitch"):
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chat_socket = chat_socket_class.new(self)
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# Connects to the Twitch IRC server.
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chat_socket.connect_to_chat(token, request_twitch_info)
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await chat_socket.socket_open
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if !default_chat.is_empty():
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chat_socket.join_chat(default_chat)
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## Joins the given [param channel] over IRC. Essentially just sending JOIN #[param channel]
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func join_channel(channel : String):
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chat_socket.join_chat(channel)
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## Leaves or "PART"s the given [param channel] over IRC. (Sends PART #[param channel])
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func leave_channel(channel : String):
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chat_socket.leave_chat(channel)
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func send_chat(msg : String, channel : String = ""):
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chat_socket.send_chat(msg, channel)
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## Sets up an EventSub connection to allow subscribing to EventSub events. Ex. Alerts, Channel Point
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## Redemptions etc.
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func setup_eventsub_connection(events : Array[EventSub_Subscription] = [], timeout_duration : int = 20):
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eventsub_socket = eventsub_socket_class.new(self, timeout_duration)
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var ret = await eventsub_socket.connect_to_eventsub(events)
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return ret
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## Adds a new subscription to a given EventSub Event using a [No_Twitch.EventSub_Subscription]
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## to handle the data.
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func add_eventsub_subscription(sub_type : EventSub_Subscription):
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if eventsub_socket == null:
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return await setup_eventsub_connection([sub_type])
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if sub_type.session_id == "":
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sub_type.session_id = eventsub_socket.session_id
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return twitch_request("https://api.twitch.tv/helix/eventsub/subscriptions", HTTPClient.METHOD_POST, str(sub_type.return_request_dictionary()))
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func subscribe_to_channel_points(user_id : String):
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if !eventsub_socket.socket_open:
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push_error("No_Twitch Error: No EventSub Connection, please use setup_eventsub_connection first")
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return
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return await add_eventsub_subscription(EventSub_Subscription.new("channel.channel_points_custom_reward_redemption.add", {"broadcaster_user_id" : user_id}, eventsub_socket.session_id))
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func _process(delta):
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if auth_server and auth_server.is_listening() and auth_server.is_connection_available():
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check_auth_peer(auth_server.take_connection())
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if chat_socket:
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chat_socket.poll_socket()
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if eventsub_socket:
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eventsub_socket.poll_socket()
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## Utility function for creating a Twitch Authentication URL with the given
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## [param scopes], Twitch Client ID ([param id]) and [param redirect_uri].
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## [param id] defaults to [member client_id] and both [param redirect] and
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## [param redirect_port]
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func create_auth_url(port := redirect_port, id : String = client_id, redirect : String = redirect_uri) -> String:
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var str_scopes : String
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for all in auth_scopes:
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str_scopes += " " + all
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str_scopes = str_scopes.strip_edges()
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var full_redirect_uri := redirect
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if !port.is_empty():
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full_redirect_uri += ":" + port
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var url := auth_url + "client_id=" + id + "&redirect_uri=" + full_redirect_uri + "&scope=" + str_scopes + "&state=" + str(state)
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return url
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## Utility Function for making a generic HTTP Request to Twitch
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func twitch_request(url : String, method : HTTPClient.Method = HTTPClient.METHOD_GET, body := "") -> HTTPResponse:
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var headers : Array = ["Authorization: Bearer " + token, "Client-Id: " + client_id]
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# Adds the Content type to the headers if we're actually sending some data along
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if method != HTTPClient.METHOD_GET:
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headers.append("Content-Type: application/json")
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var http := HTTPRequest.new()
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var resp = HTTPResponse.new(http, responses)
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add_child(http)
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http.request(url, headers, method, body)
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# Generic error signal handling to ensure the signal is emitted.
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resp.response_received.connect(func(data):
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# If there's no error return.
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if !data.has("error") or data.error.is_empty():
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return
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twitch_error.emit(data.error, data.message)
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)
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return resp
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## Wrapper function around [method twitch_request] to handle doing a Twitch "Get Users" request.
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func request_user_info(users : Array[String] = []):
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var req_url := "https://api.twitch.tv/helix/users"
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if users.is_empty():
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return twitch_request(req_url)
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var user_list : String = "?login=" + users[0]
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for all in users:
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user_list += "&login=" + all
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return twitch_request(req_url + user_list)
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## Wrapper function around [method twitch_request] to grab information about a set of channels based
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## off an Array of Channel IDs Ex. stream title, current category, current tags, etc.
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func request_channel_info(channels : Array[String] = []):
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var req_url := "https://api.twitch.tv/helix/channels?broadcaster_id="
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if channels.is_empty():
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if user_info.is_empty():
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return
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channels.append(user_info.id)
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var id_string := channels[0]
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for all in channels:
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id_string += "&broadcaster_id=" + all
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return twitch_request(req_url + id_string)
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## Utility function for creating a "state" used for different requests for some extra security as a
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## semi password.
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func make_state(len : int = 16) -> String:
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var crypto = Crypto.new()
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var state = crypto.generate_random_bytes(len).hex_encode()
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return state
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func check_auth_peer(peer : StreamPeerTCP):
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var info = peer.get_utf8_string(peer.get_available_bytes())
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printraw(info)
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var root := redirect_uri
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if !redirect_port.is_empty():
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root += ":" + redirect_port
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root += "/"
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var script = "<script>fetch('" + root + "' + window.location.hash.substr(1))</script>"
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peer.put_data(str("HTTP/1.1 200\n\n" + script).to_utf8_buffer())
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var resp_state = info.split("&state=")
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# Ensures that the received state is correct.
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if !resp_state.size() > 1 or resp_state[0] == state:
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return
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var token = info.split("access_token=")[1].split("&scope=")[0].strip_edges()
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printraw("Token: ", token, "\n")
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self.token = token
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token_received.emit(token)
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func check_chat_socket(dict, rich = false):
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if rich:
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chat_received_rich.emit(dict)
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return
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chat_received.emit(dict)
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## "Promise" Class used for relaying the info received from the supplied [HTTPRequest] node.
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class HTTPResponse:
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signal response_received
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## The infuriatingly needed data variable. Because you can't await AND get signal data.
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var inf_data
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func _init(http : HTTPRequest, storage : Array):
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storage.append(self)
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http.request_completed.connect(request_complete.bind(http, storage))
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func request_complete(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray, http, storage):
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var info : Dictionary
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var str = body.get_string_from_utf8()
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if !body.is_empty() and !JSON.parse_string(str) == null:
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info = JSON.parse_string(body.get_string_from_utf8())
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info["result"] = result
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info["code"] = response_code
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info["headers"] = headers
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if info.has("error"):
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emit_response(info, http, storage)
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return
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if info.data is Array and info.data.size() == 1:
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info.data = info.data[0]
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# Revisit later cause Twitch weirdness
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#info["data"] = info.get("data", [[]])[0]
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print("Response Received")
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emit_response(info, http, storage)
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func emit_response(info, http, storage):
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inf_data = info
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response_received.emit(info)
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http.queue_free()
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storage.erase(self)
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## Data handler class for making it easier to send the data used for EventSub Subscriptions over
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## [member eventsub_socket]
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class EventSub_Subscription:
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## Specifies the type of subscription this is representing (Ex. "Channel Update" is channel.update)
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var subscription_type : String
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## Used for setting the "version" the subscription that we're currently using.
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var version : String
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## Stores the "condition", AKA the condition for being able to subscribe to this Event.
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## (Ex. The User ID of the channel you're listening to)
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var condition : Dictionary
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## Holds the "session" ID for this EventSub Subscription. Which is held in
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## [member eventsub_socket.session_id]
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var session_id : String
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## Stores the subscription ID returned from the EventSub Subscription API Request
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var sub_id
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var method = "websocket"
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func _init(sub_type : String, cond : Dictionary, sess_id : String = "", vers : String = "1"):
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subscription_type = sub_type
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version = vers
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condition = cond
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session_id = sess_id
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## Returns back the information pertaining to the Subscription in the format needed for twitch.
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func return_request_dictionary():
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var dict = {"type" : subscription_type, "version" : version, "condition" : condition, "transport" : {"method" : method, "session_id" : session_id}}
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return dict
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