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677e7b36c5
closes #91 Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/96 Co-authored-by: Lera Elvoé <yagich@poto.cafe> Co-committed-by: Lera Elvoé <yagich@poto.cafe>
63 lines
1.6 KiB
GDScript
63 lines
1.6 KiB
GDScript
# (c) 2023-present Eroax
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# (c) 2023-present Yagich
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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extends DeckNode
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func _init() -> void:
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name = "Set Deck Var"
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node_type = name.to_snake_case()
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description = "Set a deck variable on trigger."
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add_input_port(
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DeckType.Types.STRING,
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"Variable Name",
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"field"
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)
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add_input_port(
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DeckType.Types.ANY,
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"Value",
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"field"
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)
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add_input_port(
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DeckType.Types.ANY,
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"Set",
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"button",
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Port.UsageType.TRIGGER,
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).button_pressed.connect(_receive.bind(2, null))
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add_output_port(
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DeckType.Types.ANY,
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"Value",
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"label",
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Port.UsageType.TRIGGER,
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)
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func _receive(to_input_port: int, data: Variant) -> void:
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match to_input_port:
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0:
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if (not data is String) or (data as String).is_empty():
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DeckHolder.logger.log_node("Set Deck Var: received variable name that's not String or is empty.", Logger.LogType.ERROR)
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return
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var value: Variant = await resolve_input_port_value_async(1)
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_belonging_to.set_variable(data, value)
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send(0, value)
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1:
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var var_name = await resolve_input_port_value_async(0)
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if (not var_name is String) or (var_name as String).is_empty():
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DeckHolder.logger.log_node("Set Deck Var: variable name is null.")
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return
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_belonging_to.set_variable(var_name, data)
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send(0, data)
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2:
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var var_name = await resolve_input_port_value_async(0)
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var var_value: Variant = await resolve_input_port_value_async(1)
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#_belonging_to.variable_stack[var_name] = var_value
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_belonging_to.set_variable(var_name, var_value)
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send(0, var_value)
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