miggor-StreamGraph/classes/deck/nodes/general/if_true.gd
Lera Elvoé c07d810bcf be more lenient with using triggers and value requests on the same node on general and obs nodes (#78)
addresses part of #59

Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/78
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2024-02-26 05:34:00 +00:00

38 lines
736 B
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init() -> void:
name = "Pass If True"
node_type = "if_true"
description = "Pass input if and only if the condition input is true."
add_input_port(
DeckType.Types.BOOL,
"Condition",
"checkbox",
Port.UsageType.VALUE_REQUEST,
)
add_input_port(
DeckType.Types.ANY,
"Input",
"",
Port.UsageType.TRIGGER,
)
add_output_port(
DeckType.Types.ANY,
"Output",
"",
Port.UsageType.TRIGGER,
)
func _receive(to_input_port: int, data: Variant) -> void:
if to_input_port != 1:
return
if await resolve_input_port_value_async(0):
send(0, data)