miggor-StreamGraph/classes/deck/nodes/vector_add.gd
2023-12-15 00:06:02 +03:00

44 lines
1,008 B
GDScript

extends DeckNode
func _init() -> void:
name = "Add Vectors"
node_type = "vector_add"
description = "Adds two 2D vectors."
category = "math"
add_input_port(
DeckType.Types.DICTIONARY,
"Vector A"
)
add_input_port(
DeckType.Types.DICTIONARY,
"Vector B"
)
add_output_port(
DeckType.Types.DICTIONARY,
"Result"
)
func _value_request(_on_port: int) -> Variant:
var va = request_value(0)
var vb = request_value(1)
if !va || !vb:
DeckHolder.logger.log_node("Vector Add: one of the vectors is invalid.", Logger.LogType.ERROR)
return null
if !(va as Dictionary).has("x") || !(va as Dictionary).has("y"):
DeckHolder.logger.log_node("Vector Add: one of the vectors is invalid.", Logger.LogType.ERROR)
return null
if !(vb as Dictionary).has("x") || !(vb as Dictionary).has("y"):
DeckHolder.logger.log_node("Vector Add: one of the vectors is invalid.", Logger.LogType.ERROR)
return null
var res := {}
res["x"] = va["x"] + vb["x"]
res["y"] = va["y"] + vb["y"]
return res