miggor-StreamGraph/graph_node_renderer/debug_decks_list.gd
Lera Elvoé b55a462945 Add OBS and Twitch nodes. Improve UX significantly. Rework groups from the ground up with a new instancing feature. Open to the public. (#18)
After months of work and over a hundred commits on this repo alone (not to mention the old, half-working repos on GitHub), StreamGraph is finally ready to be shown to the public, even if in an incomplete state.

This PR is a culmination of numerous design discussions, re-writes, and hours spent by both @Eroax and myself.

Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/18
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2023-12-15 21:44:25 +00:00

29 lines
770 B
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends VBoxContainer
class_name DebugDecksList
signal item_pressed(deck_id: String, instance_id: String)
func _ready() -> void:
for i in get_children():
i.queue_free()
for deck_id: String in DeckHolder.decks:
if DeckHolder.decks[deck_id] is Deck:
var b := Button.new()
b.text = deck_id
b.pressed.connect(func():
item_pressed.emit(deck_id, "")
)
add_child(b)
else:
for instance_id: String in DeckHolder.decks[deck_id]:
var b := Button.new()
b.text = "%s::%s" % [deck_id, instance_id]
b.pressed.connect(func():
item_pressed.emit(deck_id, instance_id)
)
add_child(b)