miggor-StreamGraph/classes/deck/nodes/if_true.gd
Lera Elvoé b55a462945 Add OBS and Twitch nodes. Improve UX significantly. Rework groups from the ground up with a new instancing feature. Open to the public. (#18)
After months of work and over a hundred commits on this repo alone (not to mention the old, half-working repos on GitHub), StreamGraph is finally ready to be shown to the public, even if in an incomplete state.

This PR is a culmination of numerous design discussions, re-writes, and hours spent by both @Eroax and myself.

Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/18
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2023-12-15 21:44:25 +00:00

38 lines
735 B
GDScript

# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init() -> void:
name = "Pass If True"
node_type = "if_true"
description = "Pass input if and only if the condition input is true."
category = "general"
add_input_port(
DeckType.Types.BOOL,
"Condition",
"checkbox"
)
add_input_port(
DeckType.Types.ANY,
"Input"
)
add_output_port(
DeckType.Types.ANY,
"Output"
)
func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void:
if to_input_port != 1:
return
if resolve_input_port_value(0):
send(0, data, extra_data)
elif ports[0].value:
send(0, data, extra_data)