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49 lines
956 B
GDScript
49 lines
956 B
GDScript
extends DeckNode
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var noobs: NoOBSWS
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func _init() -> void:
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name = "Scene Selector"
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node_type = "obs_scene_list"
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description = ""
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category = "obs"
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props_to_serialize = []
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add_output_port(
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DeckType.Types.STRING,
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"Select a scene",
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"singlechoice"
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)
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add_virtual_port(
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DeckType.Types.BOOL,
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"Refresh",
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"button"
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)
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func _receive(on_virtual_port: int, data: Variant, extra_data: Array = []) -> void:
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if on_virtual_port != 0:
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return
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if noobs == null:
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noobs = Connections.obs_websocket
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var items: Array
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var req := noobs.make_generic_request("GetSceneList")
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await req.response_received
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items = req.message.response_data.scenes
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var new_desc := "singlechoice"
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for scene in items:
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new_desc += ":" + scene.sceneName
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new_desc.trim_suffix(":")
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get_output_ports()[0].descriptor = new_desc
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ports_updated.emit()
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func _value_request(on_input_port: int) -> Variant:
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if ports[0].value != null:
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return ports[0].value
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return null
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