mirror of
https://codeberg.org/StreamGraph/StreamGraph.git
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52 lines
1.6 KiB
Bash
Executable file
52 lines
1.6 KiB
Bash
Executable file
#!/bin/bash
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# (c) 2023-present Eroax
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# (c) 2023-present Yagich
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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# Template script to build StreamGraph for Linux and Windows targets.
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# While it can be invoked manually, it's part of a series of automation scripts.
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# This script is tailor-made for one system and may not necessarily work on others.
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# If you want a safer way to build StreamGraph, use Godot's Export menu.
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# This script is copied to a version folder as part of the build process.
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# It will not try detecting that the folder it's in is valid, so do not run it if it's named "BUILD_TEMPLATE.sh".
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# It expects a "godot" executable to be present in PATH.
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# If the first argument is "clean", the script will remove the built executables in the linux/ and windows/ folders and zip files it creates.
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target=`pwd`
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version=`basename $target`
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filename="StreamGraph-v$version"
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# Build StreamGraph for linux and windows and zip them up.
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function build {
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if ! command -v godot &> /dev/null; then
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echo "ERROR: godot not found in PATH. Aborting."
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exit 1
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fi
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cd ../../
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godot --headless --quiet --export-debug "linux" "$target/linux/$filename.x86_64"
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godot --headless --quiet --export-debug "windows" "$target/windows/$filename.exe"
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cd "$target"
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zip -rq "$filename-linux.zip" linux
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zip -rq "$filename-windows.zip" windows
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exit 0
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}
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# Clean the linux and windows folders and zip files.
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function clean {
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rm -f windows/*
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rm -f linux/*
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rm -f "$filename-linux.zip"
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rm -f "$filename-windows.zip"
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exit 0
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}
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if [[ $1 = "clean" ]]; then
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clean
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else
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build
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fi
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