extends DeckNode var noobs: NoOBSWS func _init() -> void: name = "Get Source ID" node_type = "obs_search_source" description = "" category = "obs" add_input_port( DeckType.Types.STRING, "Scene name", "field" ) add_input_port( DeckType.Types.STRING, "Source name", "field" ) add_output_port( DeckType.Types.NUMERIC, "Source ID" ) func _value_request(on_output_port: int) -> Variant: if noobs == null: noobs = Connections.obs_websocket var scene_name: String if request_value(0) != null: scene_name = request_value(0) elif get_input_ports()[0].value_callback.get_object() && get_input_ports()[0].value_callback.call() != "": scene_name = get_input_ports()[0].value_callback.call() if scene_name.is_empty(): return null var source_name: String if request_value(1) != null: source_name = request_value(1) elif get_input_ports()[1].value_callback.get_object() && get_input_ports()[1].value_callback.call() != "": source_name = get_input_ports()[1].value_callback.call() if source_name.is_empty(): return null var req := noobs.make_generic_request( "GetSceneItemId", { "scene_name": scene_name, "source_name": source_name } ) await req.response_received var data := req.message.get_data() #if int(data.request_status.code) != NoOBSWS.Enums.RequestStatus.NO_ERROR: #return null return data.response_data.scene_item_id