extends DeckNode func _init() -> void: name = "Normalize Vector" node_type = "vector_normalize" description = "" category = "math" add_input_port( DeckType.Types.DICTIONARY, "Vector" ) add_output_port( DeckType.Types.DICTIONARY, "Result" ) func _value_request(on_port: int) -> Variant: var v = request_value(0) if !v: return null if !(v as Dictionary).has("x") || !(v as Dictionary).has("y"): return null var l: float = (v.x ** 2.0) + (v.y ** 2.0) var res := {"x": v.x, "y": v.y} if l != 0: l = sqrt(l) res.x = res.x / l res.y = res.y / l return res print("vector length is 0, can't normalize. returning null") return null