extends DeckNode var username := "" var message := "" var channel := "" var tags := {} func _init(): name = "Twitch Chat Received" node_type = "twitch_chat_received" description = "Receives Twitch chat events from a Twitch connection." category = "twitch" add_output_port(DeckType.Types.STRING, "Username") add_output_port(DeckType.Types.STRING, "Message") add_output_port(DeckType.Types.STRING, "Channel") add_output_port(DeckType.Types.DICTIONARY, "Tags") add_output_port( DeckType.Types.BOOL, "On receive" ) func _event_received(event_name : StringName, event_data : Dictionary = {}): if event_name != &"twitch_chat": return username = event_data.username message = event_data.message channel = event_data.channel tags = event_data send(4, true) func _value_request(on_port: int) -> Variant: match on_port: 0: return username 1: return message 2: return channel 3: return tags _: return null