# (c) 2023-present Eroax # (c) 2023-present Yagich # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) extends RPCScope func _init() -> void: name = "deck" operation_types = { "add_node": {"callable": add_node, "event_name": "node_added"}, "remove_node": {"callable": remove_node, "event_name": "node_removed"}, "get_node": {"callable": get_node, "event_name": ""}, "is_valid_connection": {"callable": is_valid_connection, "event_name": ""}, "connect_nodes": {"callable": connect_nodes, "event_name": "nodes_connected"}, "disconnect_nodes": {"callable": disconnect_nodes, "event_name": "nodes_disconnected"}, "group_nodes": {"callable": group_nodes, "event_name": "nodes_grouped"}, "set_variable": {"callable": set_variable, "event_name": ""}, "get_variable": {"callable": get_variable, "event_name": ""}, "get_variable_list": {"callable": get_variable_list, "event_name": ""}, "send_event": {"callable": send_event, "event_name": ""}, "get_referenced_groups": {"callable": get_referenced_groups, "event_name": ""}, } RPCSignalLayer.signals.deck_node_added.connect(_on_deck_node_added) RPCSignalLayer.signals.deck_node_removed.connect(_on_deck_node_removed) RPCSignalLayer.signals.deck_nodes_connected.connect(_on_deck_nodes_connected) RPCSignalLayer.signals.deck_nodes_disconnected.connect(_on_deck_nodes_disconnected) RPCSignalLayer.signals.deck_variables_updated.connect(_on_deck_variables_updated) func add_node(r: RPCRequest) -> void: reconnect( RPCSignalLayer.signals.deck_node_added, _on_deck_node_added, func(): var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var node := deck.add_node_type(r.operation.payload.node_type) var node_partial := RPCNodePartial.new() node_partial.deck_id = deck.id node_partial.id = node._id var resp := create_response(r, node_partial) resp.create_event_counterpart(node_partial, operation_types) response.emit(resp) ) func remove_node(r: RPCRequest) -> void: reconnect( RPCSignalLayer.signals.deck_node_removed, _on_deck_node_removed, func(): var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var node_id: String = r.operation.payload.node_id deck.remove_node(node_id, true) var node_partial := RPCNodePartial.new() node_partial.deck_id = deck.id node_partial.id = node_id var resp := create_generic_success(r) resp.create_event_counterpart(node_partial, operation_types) response.emit(resp) ) func get_node(r: RPCRequest) -> void: var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var node := deck.get_node(r.operation.payload.node_id) var node_data := node.to_dict() var resp := create_response(r, {"node": node_data}) response.emit(resp) func is_valid_connection(r: RPCRequest) -> void: var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var from_node_id: String = r.operation.payload.from_node_id var from_output_port := int(r.operation.payload.from_output_port) var to_node_id: String = r.operation.payload.to_node_id var to_input_port := int(r.operation.payload.to_input_port) var is_valid = deck.is_valid_connection(from_node_id, to_node_id, from_output_port, to_input_port) var resp := create_response(r, {"valid": is_valid}) response.emit(resp) func connect_nodes(r: RPCRequest) -> void: reconnect( RPCSignalLayer.signals.deck_nodes_connected, _on_deck_nodes_connected, func(): var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var from_node_id: String = r.operation.payload.from_node_id var from_output_port := int(r.operation.payload.from_output_port) var to_node_id: String = r.operation.payload.to_node_id var to_input_port := int(r.operation.payload.to_input_port) var connected := deck.connect_nodes(from_node_id, to_node_id, from_output_port, to_input_port) if connected: var connection := RPCNodeConnection.new() connection.from_node_id = from_node_id connection.to_node_id = to_node_id connection.from_output_port = from_output_port connection.to_input_port = to_input_port var resp := create_generic_success(r) resp.create_event_counterpart(connection, operation_types) response.emit(resp) else: var err := create_generic_failure(r) response.emit(err) ) func disconnect_nodes(r: RPCRequest) -> void: reconnect( RPCSignalLayer.signals.deck_nodes_disconnected, _on_deck_nodes_disconnected, func(): var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var from_node_id: String = r.operation.payload.from_node_id var from_output_port := int(r.operation.payload.from_output_port) var to_node_id: String = r.operation.payload.to_node_id var to_input_port := int(r.operation.payload.to_input_port) deck.disconnect_nodes(from_node_id, to_node_id, from_output_port, to_input_port) var connection := RPCNodeConnection.new() connection.from_node_id = from_node_id connection.to_node_id = to_node_id connection.from_output_port = from_output_port connection.to_input_port = to_input_port var resp := create_generic_success(r) resp.create_event_counterpart(connection, operation_types) response.emit(resp) ) func group_nodes(r: RPCRequest) -> void: reconnect( RPCSignalLayer.signals.deck_node_removed, _on_deck_node_removed, func(): var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var node_ids: Array = r.operation.payload.nodes var nodes := node_ids.map( func(e: String): return deck.get_node(e) ) var group := deck.group_nodes(nodes) if group == null: var err := create_error(r, "Error grouping") response.emit(err) else: var dp := RPCDeckPartial.new(group) var resp := create_response(r, dp) resp.create_event_counterpart(node_ids, operation_types) response.emit(resp) ) func set_variable(r: RPCRequest) -> void: reconnect( RPCSignalLayer.signals.deck_variables_updated, _on_deck_variables_updated, func(): var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var var_name: String = r.operation.payload.name var var_value = r.operation.payload.value deck.set_variable(var_name, var_value) var resp := create_generic_success(r) resp.create_event_counterpart({}, operation_types) response.emit(resp) ) func get_variable(r: RPCRequest) -> void: var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var var_name: String = r.operation.payload.name var value = deck.variable_stack.get(var_name) var resp := create_response(r, {"name": var_name, "value": value}) response.emit(resp) func get_variable_list(r: RPCRequest) -> void: var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var resp := create_response(r, {"variables": deck.variable_stack.keys()}) response.emit(resp) func send_event(r: RPCRequest) -> void: var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var event_name: StringName = r.operation.payload.event_name var event_data: Dictionary = r.operation.payload.get("event_data", {}) deck.send_event(event_name, event_data) var resp := create_generic_success(r) response.emit(resp) func get_referenced_groups(r: RPCRequest) -> void: var deck := DeckHolder.get_deck(r.operation.condition.deck_id) var groups := deck.get_referenced_groups() var resp := create_response(r, {"groups": groups}) response.emit(resp) func _on_deck_node_added(deck_id: String, node_id: String) -> void: event.emit(create_event("node_added", {"node_id": node_id}, {"deck_id": deck_id})) func _on_deck_node_removed(deck_id: String, node_id: String) -> void: event.emit(create_event("node_removed", {"node_id": node_id}, {"deck_id": deck_id})) func _on_deck_nodes_connected(deck_id: String, from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int) -> void: var connection := RPCNodeConnection.new() connection.from_node_id = from_node_id connection.to_node_id = to_node_id connection.from_output_port = from_output_port connection.to_input_port = to_input_port var ev := create_event("nodes_connected", connection, {"deck_id": deck_id}) event.emit(ev) func _on_deck_nodes_disconnected(deck_id: String, from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int) -> void: var connection := RPCNodeConnection.new() connection.from_node_id = from_node_id connection.to_node_id = to_node_id connection.from_output_port = from_output_port connection.to_input_port = to_input_port var ev := create_event("nodes_disconnected", connection, {"deck_id": deck_id}) event.emit(ev) func _on_deck_variables_updated(deck_id: String) -> void: var ev := create_event("variables_updated", {}, {"deck_id": deck_id}) event.emit(ev)