extends DeckNode func _init() -> void: name = "Vector Dot Product" node_type = "vector_dot" description = "" category = "math" add_input_port( DeckType.Types.DICTIONARY, "Vector A" ) add_input_port( DeckType.Types.DICTIONARY, "Vector B" ) add_output_port( DeckType.Types.NUMERIC, "Dot" ) func _value_request(_on_port: int) -> Variant: var va = request_value(0) var vb = request_value(1) if !va || !vb: return null if !(va as Dictionary).has("x") || !(va as Dictionary).has("y"): return null if !(vb as Dictionary).has("x") || !(vb as Dictionary).has("y"): return null return va.x * vb.x + va.y * vb.y