# (c) 2023-present Eroax # (c) 2023-present Yagich # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) class_name RPCSignalLayer static var signals := Signals.new() #region deck holder static func _on_deck_added(deck_id: String) -> void: signals.deck_added.emit(deck_id) static func _on_deck_closed(deck_id: String) -> void: signals.deck_closed.emit(deck_id) #endregion #region deck static func _on_deck_node_added(node: DeckNode) -> void: signals.deck_node_added.emit(node._belonging_to.id, node._id) static func _on_deck_node_removed(node: DeckNode) -> void: signals.deck_node_removed.emit(node._belonging_to.id, node._id) static func _on_deck_nodes_connected(from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int, deck_id: String) -> void: signals.deck_nodes_connected.emit(deck_id, from_node_id, to_node_id, from_output_port, to_input_port) static func _on_deck_nodes_disconnected(from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int, deck_id: String) -> void: signals.deck_nodes_disconnected.emit(deck_id, from_node_id, to_node_id, from_output_port, to_input_port) static func _on_deck_variables_updated(deck_id: String) -> void: signals.deck_variables_updated.emit(deck_id) #endregion #region node static func _on_node_position_updated(new_position: Dictionary, node: DeckNode) -> void: signals.node_position_updated.emit(node._belonging_to.id, node._id, new_position) static func _on_node_port_added(port: int, node: DeckNode) -> void: signals.node_port_added.emit(node._belonging_to.id, node._id, port, node) static func _on_node_ports_updated(node: DeckNode) -> void: signals.node_ports_updated.emit(node._belonging_to.id, node._id) static func _on_node_port_value_updated(port_idx: int, new_value: Variant, node: DeckNode) -> void: signals.node_port_value_updated.emit(node._belonging_to.id, node._id, port_idx, new_value) static func _on_node_renamed(new_name: String, node: DeckNode) -> void: signals.node_renamed.emit(node._belonging_to.id, node._id, new_name) #endregion class Signals: #region system signal client_connected(client: RPCRenderer.Client) #endregion #region deck holder signal deck_added(deck_id: String) signal deck_closed(deck_id: String) #endregion #region deck signal deck_node_added(deck_id: String, node_id: String) signal deck_node_removed(deck_id: String, node_id: String) signal deck_nodes_connected(deck_id: String, from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int) signal deck_nodes_disconnected(deck_id: String, from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int) signal deck_variables_updated(deck_id: String) #endregion #region node signal node_position_updated(deck_id: String, node_id: String, new_position: Dictionary) signal node_port_added(deck_id: String, node_id: String, port: int) signal node_ports_updated(deck_id: String, node_id: String) signal node_port_value_updated(deck_id: String, node_id: String, port_idx: int, new_value: Variant) signal node_renamed(deck_id: String, node_id: String, new_name: String) #endregion