extends DeckNode func _init() -> void: name = "Compose Vector" node_type = "vector_compose" description = "" category = "math" add_input_port( DeckType.Types.NUMERIC, "X", "field" ) add_input_port( DeckType.Types.NUMERIC, "Y", "field" ) add_output_port( DeckType.Types.DICTIONARY, "Vector" ) func _value_request(_on_port: int) -> Dictionary: var x = float(resolve_input_port_value(0)) var y = float(resolve_input_port_value(1)) return {"x": x, "y": y}