# (c) 2023-present Eroax # (c) 2023-present Yagich # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) extends DeckNode func _init() -> void: name = "Normalize Vector" node_type = "vector_normalize" description = "Normalizes a vector so its' length (magnitude) is exactly 1." add_input_port( DeckType.Types.DICTIONARY, "Vector" ) add_output_port( DeckType.Types.DICTIONARY, "Result" ) func _receive(port : int, data : Variant) -> void: var normalized = normalize_vector(data) if !normalized is Dictionary: return send(0, normalized) func _value_request(_on_port: int) -> Variant: var v = await request_value_async(0) return normalize_vector(v) func normalize_vector(v): if not v: DeckHolder.logger.log_node("Vector Normalize: the vector is invalid.", Logger.LogType.ERROR) return null if !DeckType.is_valid_vector(v): DeckHolder.logger.log_node("Vector Normalize: the vector is invalid.", Logger.LogType.ERROR) return null var l: float = (v.x ** 2.0) + (v.y ** 2.0) var res := {"x": v.x, "y": v.y} if l != 0: l = sqrt(l) res.x = res.x / l res.y = res.y / l return res DeckHolder.logger.log_node("Vector Normalize: the vector is length 0. Returning null.", Logger.LogType.ERROR) return null