extends DeckNode func _init() -> void: name = "Vector to OBS Position" node_type = "obs_vector_to_position" description = "Transforms a Vector into a position vector accepted by OBS transform inputs." category = "obs" add_input_port( DeckType.Types.DICTIONARY, "Vector" ) add_output_port( DeckType.Types.DICTIONARY, "Position" ) func _value_request(_on_port: int) -> Variant: var v = request_value(0) if !v: return null if !(v as Dictionary).has("x") || !(v as Dictionary).has("y"): return null return {"position_x": v.x, "position_y": v.y}