extends DeckNode func _init() -> void: name = "Multiply Vector by Scalar" node_type = "vector_multiply" description = "" category = "math" add_input_port( DeckType.Types.DICTIONARY, "Vector" ) add_input_port( DeckType.Types.NUMERIC, "Scalar", "field" ) add_output_port( DeckType.Types.DICTIONARY, "Result" ) func _value_request(_on_port: int) -> Variant: var v = request_value(0) if !v: return null if !(v as Dictionary).has("x") || !(v as Dictionary).has("y"): return null var s = float(get_value_for_input_port(1)) return {"x": v.x * s, "y": v.y * s} func get_value_for_input_port(port: int) -> Variant: if request_value(port) != null: return request_value(port) elif get_input_ports()[port].value_callback.get_object() && get_input_ports()[port].value_callback.call() != null: return get_input_ports()[port].value_callback.call() else: return null