Commit graph

6 commits

Author SHA1 Message Date
Lera Elvoé
f57374f3e2 add send id system (#75)
addresses https://codeberg.org/StreamGraph/StreamGraph/issues/59#issuecomment-1572604

Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/75
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2024-02-22 07:23:25 +00:00
Lera Elvoé
7ef913c13b Split node scripts into subfolders and use subfolder names as category names (#48)
fixes #41

Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/48
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2024-01-20 05:02:57 +00:00
Lera Elvoé
b143c63dcc add a bottom dock (#44)
- moves the console to the new bottom dock
- adds a deck variables inspector to the bottom dock that allows adding, removing and editing variables of the currently open deck
- bottom dock can be opened with <kbd>N</kbd>

closes #33

Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/44
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2024-01-19 09:52:51 +00:00
Lera Elvoé
b55a462945 Add OBS and Twitch nodes. Improve UX significantly. Rework groups from the ground up with a new instancing feature. Open to the public. (#18)
After months of work and over a hundred commits on this repo alone (not to mention the old, half-working repos on GitHub), StreamGraph is finally ready to be shown to the public, even if in an incomplete state.

This PR is a culmination of numerous design discussions, re-writes, and hours spent by both @Eroax and myself.

Reviewed-on: https://codeberg.org/Eroax/StreamGraph/pulls/18
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2023-12-15 21:44:25 +00:00
Lera Elvoé
c4e35043df types system simplification (#8)
no longer using classes for every type. the type system has been greatly simplified, with the added bonus that it hooks directly into GraphEdit's slot type system. connections will still fail if the type conversion fails, which may be used by other renderers.

the type conversion map is straightforward to understand, and easy to extend should the need arise (hopefully it shouldn't).

Reviewed-on: https://codeberg.org/Eroax/Re-DotDeck/pulls/8
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
2023-11-26 22:07:15 +00:00
Eroax
882d817310 Added a Script Template for making DeckNodes 2023-11-22 03:06:54 -07:00