mirror of
https://codeberg.org/StreamGraph/StreamGraph.git
synced 2024-11-13 19:49:55 +01:00
change all value requests and value resolutions in all nodes to be async (#57)
Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/57 Co-authored-by: Lera Elvoé <yagich@poto.cafe> Co-committed-by: Lera Elvoé <yagich@poto.cafe>
This commit is contained in:
parent
d0313b9697
commit
fbcb04651c
26 changed files with 74 additions and 113 deletions
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@ -145,19 +145,9 @@ func add_incoming_connection(to_port: int, from_node: String, from_port: int) ->
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incoming_connection_added.emit(to_port)
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## Request a value from an incoming connection on this node's input port at [param on_port].
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## Asynchronously request a value from an incoming connection on this node's input port at [param on_port].
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## Returns [code]null[/code] if no incoming connection exists on that port.
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## The connected node may also return [code]null[/code].
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func request_value(on_port: int) -> Variant:
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if !incoming_connections.has(on_port):
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return null
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var connection: Dictionary = incoming_connections[on_port]
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var node := get_node(connection.keys()[0])
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return node._value_request(connection.values()[0])
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## Asynchronous version of [method request_value].
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func request_value_async(on_port: int) -> Variant:
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if !incoming_connections.has(on_port):
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return null
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@ -305,29 +295,21 @@ func _post_load() -> void:
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## A helper function to get a value on an input port. Returns the best match in the following
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## order of priority:[br]
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## 1. The direct result of [method request value]. [br]
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## 2. The result of [method Port.value_callback]. [br]
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## 3. The input [Port] at index [param input_port]'s stored [member Port.value]. [br]
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## 4. [code]null[/code].
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func resolve_input_port_value(input_port: int) -> Variant:
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if request_value(input_port) != null:
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return request_value(input_port)
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elif get_input_ports()[input_port].value_callback.get_object() && get_input_ports()[input_port].value_callback.call() != null:
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## 1. The direct result of [method request value], called asynchronously. [br]
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## 2. The result of [method Port.value_callback], if it's not equal to [param empty_value]. [br]
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## 3. The input [Port] at index [param input_port]'s stored [member Port.value], if it's not equal to [param empty_value]. [br]
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## 4. [code]null[/code].[br]
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func resolve_input_port_value_async(input_port: int, empty_value: Variant = null) -> Variant:
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var request = await request_value_async(input_port)
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if request != null:
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return request
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elif get_input_ports()[input_port].value_callback.get_object() && get_input_ports()[input_port].value_callback.call() != empty_value:
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return get_input_ports()[input_port].value_callback.call()
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elif get_input_ports()[input_port].value != null:
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elif get_input_ports()[input_port].value != empty_value:
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return get_input_ports()[input_port].value
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else:
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return null
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func resolve_input_port_value_async(input_port: int) -> Variant:
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if await request_value_async(input_port) != null:
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return await request_value_async(input_port)
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elif get_input_ports()[input_port].value_callback.get_object() && get_input_ports()[input_port].value_callback.call() != null:
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return get_input_ports()[input_port].value_callback.call()
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elif get_input_ports()[input_port].value != null:
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return get_input_ports()[input_port].value
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else:
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return null
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## Returns a [Dictionary] representation of this node.
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func to_dict(with_meta: bool = true) -> Dictionary:
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@ -27,12 +27,12 @@ func _init() -> void:
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func _value_request(on_port: int) -> Variant:
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var arr = request_value(0)
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var arr = await request_value_async(0)
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if arr == null:
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DeckHolder.logger.log_node("Array index: Input array is null. Returning null.", Logger.LogType.ERROR)
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return null
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var idx := int(resolve_input_port_value(1))
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var idx := int(await resolve_input_port_value_async(1))
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if idx < 0:
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idx = (arr as Array).size() + idx
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@ -27,11 +27,11 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var d = request_value(0)
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var d = await request_value_async(0)
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if d == null:
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return null
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var key = resolve_input_port_value(1)
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var key = await resolve_input_port_value_async(1)
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if key == null:
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return null
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@ -40,7 +40,7 @@ func _value_request(_from_port : int) -> Variant:
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return null
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var res = expr.execute([_belonging_to.variable_stack, request_value(0)])
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var res = expr.execute([_belonging_to.variable_stack, await request_value_async(0)])
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if expr.has_execute_failed():
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DeckHolder.logger.log_node("Expression Execution Failed: %s" % text, Logger.LogType.ERROR)
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@ -29,9 +29,5 @@ func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void
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if to_input_port != 1:
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return
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if resolve_input_port_value(0):
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if await resolve_input_port_value_async(0):
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send(0, data, extra_data)
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elif ports[0].value:
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send(0, data, extra_data)
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@ -28,7 +28,7 @@ func _init() -> void:
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func _value_request(on_port: int) -> Variant:
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var a = resolve_input_port_value(0)
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var b = resolve_input_port_value(1)
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var a = await resolve_input_port_value_async(0)
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var b = await resolve_input_port_value_async(1)
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return a == b
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@ -36,7 +36,7 @@ func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void
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if to_input_port != 1:
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return
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var data_to_print = str(resolve_input_port_value(0))
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var data_to_print = str(await resolve_input_port_value_async(0))
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if data_to_print == null:
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data_to_print = str(data)
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if (data_to_print as String).is_empty():
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@ -32,7 +32,7 @@ func _event_received(event_name: StringName, event_data: Dictionary = {}) -> voi
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if event_name != &"process":
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return
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var run = resolve_input_port_value(0) == true
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var run = await resolve_input_port_value_async(0) == true
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if !run:
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return
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@ -38,21 +38,10 @@ func _receive(to_input_port: int, _data: Variant, _extra_data: Array = []) -> vo
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if to_input_port != 2:
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return
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var var_name: String = resolve_input_port_value(0)
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var var_value: Variant = resolve_input_port_value(1)
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var var_name: String = await resolve_input_port_value_async(0)
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var var_value: Variant = await resolve_input_port_value_async(1)
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#_belonging_to.variable_stack[var_name] = var_value
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_belonging_to.set_variable(var_name, var_value)
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send(0, var_value)
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# this can probably go into DeckNode with a different name that makes it clear
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# that it prioritizes call-time resolution
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# EDIT: done, see DeckNode#resolve_input_port_value
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func get_value_for_port(port: int) -> Variant:
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if request_value(port) != null:
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return request_value(port)
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elif get_input_ports()[port].value_callback.get_object() && get_input_ports()[port].value_callback.call() != null:
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return get_input_ports()[port].value_callback.call()
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else:
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return null
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@ -28,11 +28,11 @@ func _init() -> void:
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func _value_request(on_port: int) -> Variant:
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if !resolve_input_port_value(1):
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var delimiter = await resolve_input_port_value_async(1)
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if !delimiter:
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DeckHolder.logger.log_node("Split: could not resolve delimiter. Returning: []", Logger.LogType.ERROR)
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return []
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var string := str(resolve_input_port_value(0))
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var del := str(resolve_input_port_value(1))
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var string = await resolve_input_port_value_async(0)
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return Array(string.split(del))
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return Array(string.split(delimiter))
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@ -77,4 +77,4 @@ func _post_load() -> void:
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func _value_request(from_port: int) -> Variant:
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return group_node.request_value(group_node.get_input_ports()[from_port].index_of_type)
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return await group_node.request_value_async(group_node.get_input_ports()[from_port].index_of_type)
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@ -78,4 +78,4 @@ func _receive(to_input_port: int, data: Variant, extra_data: Array = []):
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func _value_request(from_port: int) -> Variant:
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return output_node.request_value(from_port)
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return await output_node.request_value_async(from_port)
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@ -24,8 +24,8 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var va = request_value(0)
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var vb = request_value(1)
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var va = await request_value_async(0)
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var vb = await request_value_async(1)
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if !va || !vb:
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DeckHolder.logger.log_node("Vector Add: one of the vectors is invalid.", Logger.LogType.ERROR)
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@ -27,6 +27,6 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Dictionary:
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var x = float(resolve_input_port_value(0))
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var y = float(resolve_input_port_value(1))
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var x = float(await resolve_input_port_value_async(0))
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var y = float(await resolve_input_port_value_async(1))
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return {"x": x, "y": y}
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@ -25,7 +25,7 @@ func _init() -> void:
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func _value_request(on_port: int) -> Variant:
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var v = request_value(0)
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var v = await request_value_async(0)
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if !v:
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DeckHolder.logger.log_node("Vector Decompose: the vector is invalid.", Logger.LogType.ERROR)
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return null
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@ -25,8 +25,8 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var va = request_value(0)
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var vb = request_value(1)
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var va = await request_value_async(0)
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var vb = await request_value_async(1)
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if !va || !vb:
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DeckHolder.logger.log_node("Vector Dot: one of the vectors is invalid.", Logger.LogType.ERROR)
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@ -26,7 +26,7 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var v = request_value(0)
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var v = await request_value_async(0)
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if !v:
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DeckHolder.logger.log_node("Vector Mult: the vector is invalid.", Logger.LogType.ERROR)
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@ -36,6 +36,6 @@ func _value_request(_on_port: int) -> Variant:
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DeckHolder.logger.log_node("Vector Mult: the vector is invalid.", Logger.LogType.ERROR)
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return null
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var s = float(resolve_input_port_value(1))
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var s = float(await resolve_input_port_value_async(1))
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return {"x": v.x * s, "y": v.y * s}
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@ -21,7 +21,7 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var v = request_value(0)
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var v = await request_value_async(0)
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if !v:
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DeckHolder.logger.log_node("Vector Normalize: the vector is invalid.", Logger.LogType.ERROR)
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return null
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@ -24,8 +24,8 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var va = request_value(0)
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var vb = request_value(1)
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var va = await request_value_async(0)
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var vb = await request_value_async(1)
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if !va || !vb:
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DeckHolder.logger.log_node("Vector Sub: one of the vectors is invalid.", Logger.LogType.ERROR)
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@ -30,7 +30,7 @@ func _init() -> void:
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func _value_request(on_port: int) -> Variant:
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var t = request_value(0)
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var t = await request_value_async(0)
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if t == null:
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return null
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@ -37,22 +37,17 @@ func _value_request(_on_output_port: int) -> Variant:
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if noobs == null:
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noobs = Connections.obs_websocket
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var scene_name: String
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if request_value(0) != null:
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scene_name = request_value(0)
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elif get_input_ports()[0].value_callback.get_object() && get_input_ports()[0].value_callback.call() != "":
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scene_name = get_input_ports()[0].value_callback.call()
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if scene_name.is_empty():
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var scene_name_req = await resolve_input_port_value_async(0, "")
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if scene_name_req == null:
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return null
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var source_name: String
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if request_value(1) != null:
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source_name = request_value(1)
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elif get_input_ports()[1].value_callback.get_object() && get_input_ports()[1].value_callback.call() != "":
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source_name = get_input_ports()[1].value_callback.call()
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if source_name.is_empty():
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var source_name_req = await resolve_input_port_value_async(1, "")
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if source_name_req == null:
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return null
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var scene_name: String = scene_name_req
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var source_name: String = source_name_req
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if cached_scene_name == scene_name && cached_source_name == scene_name:
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return cached_id
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@ -57,27 +57,26 @@ func _receive(to_input_port: int, _data: Variant, _extra_data: Array = []) -> vo
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if lock:
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return
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var scene_name_req = await resolve_input_port_value_async(InputPorts.SCENE_NAME, "")
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if scene_name_req == null:
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return
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var scene_name: String
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if request_value(InputPorts.SCENE_NAME) != null:
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scene_name = request_value(InputPorts.SCENE_NAME)
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elif get_input_ports()[InputPorts.SCENE_NAME].value_callback.get_object() && get_input_ports()[InputPorts.SCENE_NAME].value_callback.call() != "":
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scene_name = get_input_ports()[InputPorts.SCENE_NAME].value_callback.call()
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if scene_name.is_empty():
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return
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var source_id: float
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var res_as = await request_value_async(InputPorts.SOURCE_ID)
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if res_as != null:
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source_id = res_as
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elif get_input_ports()[InputPorts.SOURCE_ID].value_callback.get_object() && get_input_ports()[InputPorts.SOURCE_ID].value_callback.call() != null:
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source_id = get_input_ports()[InputPorts.SOURCE_ID].value_callback.call()
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var source_id_req = await resolve_input_port_value_async(InputPorts.SOURCE_ID)
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if source_id_req == null:
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return
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var xform: Dictionary
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if request_value(InputPorts.XFORM) != null:
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xform = request_value(InputPorts.XFORM)
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elif get_input_ports()[InputPorts.XFORM].value_callback.get_object() && get_input_ports()[InputPorts.XFORM].value_callback.call() != null:
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xform = get_input_ports()[InputPorts.XFORM].value_callback.call()
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var source_id: float = source_id_req
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var xform_req = await resolve_input_port_value_async(InputPorts.XFORM)
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if xform_req == null:
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return
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var xform: Dictionary = xform_req
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if xform.is_empty():
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return
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@ -32,11 +32,11 @@ func _receive(on_input_port: int, _data: Variant, _extra_data: Array = []) -> vo
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if noobs == null:
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noobs = Connections.obs_websocket
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var scene_name: String
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if request_value(0) != null:
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scene_name = request_value(0)
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elif get_input_ports()[0].value_callback.get_object() && get_input_ports()[0].value_callback.call() != "":
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scene_name = get_input_ports()[0].value_callback.call()
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var scene_name_req = await resolve_input_port_value_async(0, "")
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if scene_name_req == null:
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return
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var scene_name: String = scene_name_req
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if scene_name.is_empty():
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return
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@ -20,7 +20,7 @@ func _init() -> void:
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func _value_request(_on_port: int) -> Variant:
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var v = request_value(0)
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var v = await request_value_async(0)
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if !v:
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return null
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@ -42,8 +42,8 @@ func switch_user_input_type(value):
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func _value_request(from_port):
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var user_input = resolve_input_port_value(0)
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var as_id = resolve_input_port_value(1)
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var user_input = await resolve_input_port_value_async(0)
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var as_id = await resolve_input_port_value_async(1)
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var req_url := "https://api.twitch.tv/helix/users?"
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if as_id:
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@ -35,8 +35,8 @@ func _receive(to_input_port, data: Variant, extra_data: Array = []):
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return
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var msg = resolve_input_port_value(0)
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var channel = resolve_input_port_value(1)
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var msg = await resolve_input_port_value_async(0)
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var channel = await resolve_input_port_value_async(1)
|
||||
|
||||
if channel == null:
|
||||
|
||||
|
|
Loading…
Reference in a new issue