mirror of
https://codeberg.org/StreamGraph/StreamGraph.git
synced 2024-11-13 19:49:55 +01:00
silence a lot of warnings (#73)
Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/73 Co-authored-by: Lera Elvoé <yagich@poto.cafe> Co-committed-by: Lera Elvoé <yagich@poto.cafe>
This commit is contained in:
parent
c3a91d0848
commit
df3b3c4990
15 changed files with 34 additions and 32 deletions
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@ -387,40 +387,40 @@ func allocate_ids(count: int) -> Array[String]:
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return res
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return res
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func paste_nodes_from_dict(nodes: Dictionary, position: Vector2 = Vector2()) -> void:
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func paste_nodes_from_dict(nodes_to_paste: Dictionary, position: Vector2 = Vector2()) -> void:
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if not nodes.get("nodes"):
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if not nodes_to_paste.get("nodes"):
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return
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return
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var new_ids := allocate_ids(nodes.nodes.size())
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var new_ids := allocate_ids(nodes_to_paste.nodes.size())
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var ids_map := {}
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var ids_map := {}
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for i: int in nodes.nodes.keys().size():
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for i: int in nodes_to_paste.nodes.keys().size():
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var node_id: String = nodes.nodes.keys()[i]
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var node_id: String = nodes_to_paste.nodes.keys()[i]
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ids_map[node_id] = new_ids[i]
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ids_map[node_id] = new_ids[i]
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for node_id: String in nodes.nodes:
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for node_id: String in nodes_to_paste.nodes:
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nodes.nodes[node_id]._id = ids_map[node_id]
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nodes_to_paste.nodes[node_id]._id = ids_map[node_id]
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nodes.nodes[node_id].position.x += position.x
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nodes_to_paste.nodes[node_id].position.x += position.x
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nodes.nodes[node_id].position.y += position.y
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nodes_to_paste.nodes[node_id].position.y += position.y
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var outgoing_connections: Dictionary = nodes.nodes[node_id].outgoing_connections as Dictionary
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var outgoing_connections: Dictionary = nodes_to_paste.nodes[node_id].outgoing_connections as Dictionary
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var outgoing_connections_res := {}
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var outgoing_connections_res := {}
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for from_port in outgoing_connections:
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for from_port in outgoing_connections:
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outgoing_connections_res[from_port] = {}
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outgoing_connections_res[from_port] = {}
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for to_node_id in outgoing_connections[from_port]:
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for to_node_id in outgoing_connections[from_port]:
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outgoing_connections_res[from_port][ids_map[to_node_id]] = outgoing_connections[from_port][to_node_id]
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outgoing_connections_res[from_port][ids_map[to_node_id]] = outgoing_connections[from_port][to_node_id]
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var incoming_connections: Dictionary = nodes.nodes[node_id].incoming_connections as Dictionary
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var incoming_connections: Dictionary = nodes_to_paste.nodes[node_id].incoming_connections as Dictionary
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var incoming_connections_res := {}
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var incoming_connections_res := {}
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for to_port in incoming_connections:
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for to_port in incoming_connections:
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incoming_connections_res[to_port] = {}
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incoming_connections_res[to_port] = {}
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for from_node_id in incoming_connections[to_port]:
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for from_node_id in incoming_connections[to_port]:
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incoming_connections_res[to_port][ids_map[from_node_id]] = incoming_connections[to_port][from_node_id]
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incoming_connections_res[to_port][ids_map[from_node_id]] = incoming_connections[to_port][from_node_id]
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nodes.nodes[node_id].outgoing_connections = outgoing_connections_res
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nodes_to_paste.nodes[node_id].outgoing_connections = outgoing_connections_res
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nodes.nodes[node_id].incoming_connections = incoming_connections_res
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nodes_to_paste.nodes[node_id].incoming_connections = incoming_connections_res
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var node := DeckNode.from_dict(nodes.nodes[node_id])
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var node := DeckNode.from_dict(nodes_to_paste.nodes[node_id])
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if node.node_type == "group_node":
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if node.node_type == "group_node":
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var group := DeckHolder.make_new_group_instance(node.group_id)
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var group := DeckHolder.make_new_group_instance(node.group_id)
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node.group_instance_id = group.instance_id
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node.group_instance_id = group.instance_id
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@ -436,12 +436,12 @@ func paste_nodes_from_json(json: String, position: Vector2 = Vector2()) -> void:
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paste_nodes_from_dict(JSON.parse_string(json), position)
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paste_nodes_from_dict(JSON.parse_string(json), position)
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func duplicate_nodes(nodes: Array[String]) -> void:
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func duplicate_nodes(nodes_to_copy: Array[String]) -> void:
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if nodes.is_empty():
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if nodes_to_copy.is_empty():
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return
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return
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var position := get_node(nodes[0]).position_as_vector2() + Vector2(50, 50)
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var position := get_node(nodes_to_copy[0]).position_as_vector2() + Vector2(50, 50)
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var d := copy_nodes(nodes)
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var d := copy_nodes(nodes_to_copy)
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paste_nodes_from_dict(d, position)
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paste_nodes_from_dict(d, position)
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@ -26,7 +26,7 @@ func _init() -> void:
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)
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)
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func _value_request(on_port: int) -> Variant:
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func _value_request(_on_port: int) -> Variant:
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var arr = await request_value_async(0)
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var arr = await request_value_async(0)
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if arr == null:
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if arr == null:
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DeckHolder.logger.log_node("Array index: Input array is null. Returning null.", Logger.LogType.ERROR)
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DeckHolder.logger.log_node("Array index: Input array is null. Returning null.", Logger.LogType.ERROR)
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@ -27,14 +27,14 @@ func _init() -> void:
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)
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)
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func _value_request(on_port: int) -> Variant:
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func _value_request(_on_port: int) -> Variant:
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var a = await resolve_input_port_value_async(0)
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var a = await resolve_input_port_value_async(0)
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var b = await resolve_input_port_value_async(1)
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var b = await resolve_input_port_value_async(1)
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return a == b
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return a == b
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func _receive(on_port: int, data: Variant, extra_data: Array = []) -> void:
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func _receive(on_port: int, data: Variant, _extra_data: Array = []) -> void:
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if on_port == 0:
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if on_port == 0:
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var b = await resolve_input_port_value_async(1)
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var b = await resolve_input_port_value_async(1)
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if data == b:
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if data == b:
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@ -27,7 +27,7 @@ func _init() -> void:
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)
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)
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func _value_request(on_port: int) -> Variant:
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func _value_request(_on_port: int) -> Variant:
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var delimiter = await resolve_input_port_value_async(1)
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var delimiter = await resolve_input_port_value_async(1)
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if not delimiter:
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if not delimiter:
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DeckHolder.logger.log_node("Split: could not resolve delimiter. Returning: []", Logger.LogType.ERROR)
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DeckHolder.logger.log_node("Split: could not resolve delimiter. Returning: []", Logger.LogType.ERROR)
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@ -23,7 +23,7 @@ func _init():
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func _receive(to_input_port, data: Variant, extra_data: Array = []):
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func _receive(to_input_port, _data: Variant, _extra_data: Array = []):
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if to_input_port != 2:
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if to_input_port != 2:
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@ -67,6 +67,7 @@ func eventsub_subscription_response(data):
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_:
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_:
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@warning_ignore("shadowed_global_identifier")
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var error_string = name + ": Error" + data.code + " Received from Twitch when Subscribing to " + subscription_data.sub_type + " with " + str(subscription_data.return_request_dictionary)
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var error_string = name + ": Error" + data.code + " Received from Twitch when Subscribing to " + subscription_data.sub_type + " with " + str(subscription_data.return_request_dictionary)
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DeckHolder.logger.log_node(error_string, Logger.LogType.ERROR)
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DeckHolder.logger.log_node(error_string, Logger.LogType.ERROR)
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@ -19,7 +19,7 @@ func _init():
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func _receive(to_input_port, data: Variant, extra_data: Array = []):
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func _receive(to_input_port, _data: Variant, _extra_data: Array = []):
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if to_input_port != 1:
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if to_input_port != 1:
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@ -19,7 +19,7 @@ func _init():
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func _receive(to_input_port, data: Variant, extra_data: Array = []):
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func _receive(to_input_port, _data: Variant, _extra_data: Array = []):
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if to_input_port != 1:
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if to_input_port != 1:
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@ -17,7 +17,7 @@ func _init():
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func _receive(to_input_port, data: Variant, extra_data: Array = []):
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func _receive(to_input_port, _data: Variant, _extra_data: Array = []):
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if to_input_port != 1:
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if to_input_port != 1:
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@ -29,7 +29,7 @@ func _receive(to_input_port, data: Variant, extra_data: Array = []):
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Connections.twitch.remove_eventsub_subscription_type(sub_type).response_completed.connect(eventsub_response_received)
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Connections.twitch.remove_eventsub_subscription_type(sub_type).response_completed.connect(eventsub_response_received)
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func eventsub_response_received(info):
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func eventsub_response_received(_info):
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pass # TODO: Add Error Handling Later
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pass # TODO: Add Error Handling Later
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@ -40,7 +40,7 @@ func switch_user_input_type(value):
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func _value_request(from_port):
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func _value_request(_from_port):
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var user_input = await resolve_input_port_value_async(0)
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var user_input = await resolve_input_port_value_async(0)
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var as_id = await resolve_input_port_value_async(1)
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var as_id = await resolve_input_port_value_async(1)
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@ -28,7 +28,7 @@ func _init():
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func _receive(to_input_port, data: Variant, extra_data: Array = []):
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func _receive(to_input_port, _data: Variant, _extra_data: Array = []):
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if to_input_port != 2:
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if to_input_port != 2:
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@ -447,6 +447,7 @@ func add_recents_to_menu() -> void:
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file_popup_menu.add_item(file)
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file_popup_menu.add_item(file)
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var s := Shortcut.new()
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var s := Shortcut.new()
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var k := InputEventKey.new()
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var k := InputEventKey.new()
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@warning_ignore("int_as_enum_without_cast")
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k.keycode = KEY_1 + i
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k.keycode = KEY_1 + i
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k.ctrl_pressed = true
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k.ctrl_pressed = true
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s.events.append(k)
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s.events.append(k)
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@ -150,7 +150,7 @@ func update_port(port: Port) -> void:
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port.value_callback = func(): return box.get_item_text(box.get_selected_id())
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port.value_callback = func(): return box.get_item_text(box.get_selected_id())
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if port.type == DeckType.Types.STRING:
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if port.type == DeckType.Types.STRING:
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box.item_selected.connect(
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box.item_selected.connect(
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func(id: int):
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func(_id: int):
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port.set_value.call(box.get_item_text(box.get_selected_id()))
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port.set_value.call(box.get_item_text(box.get_selected_id()))
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)
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)
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"codeblock":
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"codeblock":
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@ -28,7 +28,6 @@ func _ready() -> void:
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# the copy button is disabled for now because it doesnt work
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# the copy button is disabled for now because it doesnt work
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copy_button.pressed.connect(
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copy_button.pressed.connect(
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func():
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func():
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var c = output_label.get_text()
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DisplayServer.clipboard_set(output_label.get_text())
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DisplayServer.clipboard_set(output_label.get_text())
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)
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)
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@ -17,6 +17,7 @@ enum ConnectionState {
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}
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}
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var state: ConnectionState
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var state: ConnectionState
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@warning_ignore("narrowing_conversion")
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@onready var _old_port: int = port_spin_box.value
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@onready var _old_port: int = port_spin_box.value
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@onready var _old_password: String = password_line_edit.text
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@onready var _old_password: String = password_line_edit.text
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@ -201,7 +201,7 @@ func refresh_item_value(item: TreeItem) -> void:
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item.set_text(1, str(value))
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item.set_text(1, str(value))
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func _on_variable_tree_button_clicked(item: TreeItem, column: int, id: int, mouse_button_index: int) -> void:
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func _on_variable_tree_button_clicked(item: TreeItem, _column: int, _id: int, mouse_button_index: int) -> void:
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if mouse_button_index != MOUSE_BUTTON_LEFT:
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if mouse_button_index != MOUSE_BUTTON_LEFT:
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return
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return
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