fix a bunch of warnings

This commit is contained in:
Lera Elvoé 2023-12-04 17:16:39 +03:00
parent d707d65323
commit b7f511709a
No known key found for this signature in database
23 changed files with 58 additions and 63 deletions

View file

@ -235,7 +235,7 @@ func copy_nodes_json(nodes_to_copy: Array[String]) -> String:
func allocate_ids(count: int) -> Array[String]: func allocate_ids(count: int) -> Array[String]:
var res: Array[String] var res: Array[String] = []
for i in count: for i in count:
res.append(UUID.v4()) res.append(UUID.v4())
return res return res

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@ -107,6 +107,7 @@ func send(from_output_port: int, data: Variant, extra_data: Array = []) -> void:
## Virtual function that's called when this node receives data from another node's [method send] call. ## Virtual function that's called when this node receives data from another node's [method send] call.
@warning_ignore("unused_parameter")
func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void:
pass pass
@ -115,9 +116,9 @@ func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void
## at [param to_port]. ## at [param to_port].
func add_outgoing_connection(from_port: int, to_node: String, to_port: int) -> void: func add_outgoing_connection(from_port: int, to_node: String, to_port: int) -> void:
var inner: Dictionary = outgoing_connections.get(from_port, {}) as Dictionary var inner: Dictionary = outgoing_connections.get(from_port, {}) as Dictionary
var ports: Array = inner.get(to_node, []) as Array var inner_ports: Array = inner.get(to_node, []) as Array
ports.append(to_port) inner_ports.append(to_port)
inner[to_node] = ports inner[to_node] = inner_ports
outgoing_connections[from_port] = inner outgoing_connections[from_port] = inner
get_node(to_node).add_incoming_connection(to_port, _id, from_port) get_node(to_node).add_incoming_connection(to_port, _id, from_port)
outgoing_connection_added.emit(from_port) outgoing_connection_added.emit(from_port)
@ -155,6 +156,7 @@ func request_value_async(on_port: int) -> Variant:
## Virtual function that's called when this node has been requested a value from the output port ## Virtual function that's called when this node has been requested a value from the output port
## at [param from_port]. ## at [param from_port].
@warning_ignore("unused_parameter")
func _value_request(from_port: int) -> Variant: func _value_request(from_port: int) -> Variant:
return null return null
@ -166,10 +168,10 @@ func remove_outgoing_connection(from_port: int, to_node: String, to_port: int) -
if connections.is_empty(): if connections.is_empty():
return return
var ports: Array = connections.get(to_node, []) as Array var inner_ports: Array = connections.get(to_node, []) as Array
ports.erase(to_port) inner_ports.erase(to_port)
if ports.is_empty(): if inner_ports.is_empty():
(outgoing_connections[from_port] as Dictionary).erase(to_node) (outgoing_connections[from_port] as Dictionary).erase(to_node)
if (outgoing_connections[from_port] as Dictionary).is_empty(): if (outgoing_connections[from_port] as Dictionary).is_empty():
outgoing_connections.erase(from_port) outgoing_connections.erase(from_port)
@ -184,6 +186,7 @@ func remove_incoming_connection(to_port: int) -> void:
incoming_connection_removed.emit(to_port) incoming_connection_removed.emit(to_port)
@warning_ignore("unused_parameter")
func _event_received(event_name: StringName, event_data: Dictionary = {}) -> void: func _event_received(event_name: StringName, event_data: Dictionary = {}) -> void:
pass pass

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@ -15,7 +15,7 @@ func _init():
func _receive(to_input_port : int, data: Variant, extra_data: Array = []) -> void: func _receive(_to_input_port : int, data: Variant, _extra_data: Array = []) -> void:
thread = Thread.new() thread = Thread.new()
thread.start(handle_delay.bind(data)) thread.start(handle_delay.bind(data))

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@ -24,7 +24,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var d = request_value(0) var d = request_value(0)
if d == null: if d == null:
return null return null

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@ -14,7 +14,7 @@ func _init():
func _value_request(from_port : int) -> Variant: func _value_request(_from_port : int) -> Variant:
var text = get_output_ports()[0].value_callback.call() var text = get_output_ports()[0].value_callback.call()

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@ -14,6 +14,6 @@ func _init() -> void:
) )
func _value_request(from_port: int) -> Variant: func _value_request(_from_port: int) -> Variant:
var key = ports[0].value_callback.call() var key = ports[0].value_callback.call()
return _belonging_to.variable_stack.get(key) return _belonging_to.variable_stack.get(key)

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@ -16,7 +16,6 @@ func _init() -> void:
func _pre_connection() -> void: func _pre_connection() -> void:
for port_type: PortType in extra_ports: for port_type: PortType in extra_ports:
var index_of_type: int
match port_type: match port_type:
PortType.OUTPUT: PortType.OUTPUT:
add_output_port(DeckType.Types.ANY, "Output %s" % get_output_ports().size()) add_output_port(DeckType.Types.ANY, "Output %s" % get_output_ports().size())

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@ -24,7 +24,7 @@ func _init() -> void:
) )
func _receive(on_virtual_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(on_virtual_port: int, _data: Variant, _extra_data: Array = []) -> void:
if on_virtual_port != 0: if on_virtual_port != 0:
return return
@ -43,7 +43,7 @@ func _receive(on_virtual_port: int, data: Variant, extra_data: Array = []) -> vo
ports_updated.emit() ports_updated.emit()
func _value_request(on_input_port: int) -> Variant: func _value_request(_on_input_port: int) -> Variant:
if ports[0].value != null: if ports[0].value != null:
return ports[0].value return ports[0].value

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@ -27,7 +27,7 @@ func _init() -> void:
) )
func _value_request(on_output_port: int) -> Variant: func _value_request(_on_output_port: int) -> Variant:
if noobs == null: if noobs == null:
noobs = Connections.obs_websocket noobs = Connections.obs_websocket

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@ -41,7 +41,7 @@ func _init() -> void:
) )
func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(to_input_port: int, _data: Variant, _extra_data: Array = []) -> void:
#{ "scene_item_transform": { "alignment": 5, "bounds_alignment": 0, "bounds_height": 0, "bounds_type": "OBS_BOUNDS_NONE", "bounds_width": 0, "crop_bottom": 0, "crop_left": 0, "crop_right": 0, "crop_top": 0, "height": 257, "position_x": 1800, "position_y": 414, "rotation": 0, "scale_x": 1, "scale_y": 1, "source_height": 257, "source_width": 146, "width": 146 }} #{ "scene_item_transform": { "alignment": 5, "bounds_alignment": 0, "bounds_height": 0, "bounds_type": "OBS_BOUNDS_NONE", "bounds_width": 0, "crop_bottom": 0, "crop_left": 0, "crop_right": 0, "crop_top": 0, "height": 257, "position_x": 1800, "position_y": 414, "rotation": 0, "scale_x": 1, "scale_y": 1, "source_height": 257, "source_width": 146, "width": 146 }}
if to_input_port != 3: if to_input_port != 3:
return return

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@ -23,7 +23,7 @@ func _init() -> void:
) )
func _receive(on_input_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(on_input_port: int, _data: Variant, _extra_data: Array = []) -> void:
if on_input_port != 1: if on_input_port != 1:
return return

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@ -17,7 +17,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var v = request_value(0) var v = request_value(0)
if !v: if !v:
return null return null

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@ -35,7 +35,7 @@ func _init() -> void:
) )
func _receive(on_virtual_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(on_virtual_port: int, _data: Variant, _extra_data: Array = []) -> void:
if on_virtual_port != 2: if on_virtual_port != 2:
return return

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@ -32,7 +32,7 @@ func _init() -> void:
) )
func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(to_input_port: int, _data: Variant, _extra_data: Array = []) -> void:
if to_input_port != 2: if to_input_port != 2:
return return

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@ -12,7 +12,7 @@ func _init() -> void:
"field" "field"
) )
func _value_request(from_port: int) -> Variant: func _value_request(_from_port: int) -> Variant:
if ports[0].value_callback.get_object(): if ports[0].value_callback.get_object():
return ports[0].value_callback.call() return ports[0].value_callback.call()
else: else:

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@ -26,7 +26,7 @@ func _init() -> void:
add_input_port(DeckType.Types.BOOL, "Send", "button") add_input_port(DeckType.Types.BOOL, "Send", "button")
func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void: func _receive(to_input_port: int, data: Variant, _extra_data: Array = []) -> void:
if to_input_port == 6: if to_input_port == 6:
send(0, false) send(0, false)
send(1, 1.0) send(1, 1.0)

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@ -21,7 +21,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var va = request_value(0) var va = request_value(0)
var vb = request_value(1) var vb = request_value(1)

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@ -24,7 +24,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Dictionary: func _value_request(_on_port: int) -> Dictionary:
var x = float(get_value_for_input_port(0)) var x = float(get_value_for_input_port(0))
var y = float(get_value_for_input_port(1)) var y = float(get_value_for_input_port(1))
return {"x": x, "y": y} return {"x": x, "y": y}

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@ -22,7 +22,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var va = request_value(0) var va = request_value(0)
var vb = request_value(1) var vb = request_value(1)

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@ -23,7 +23,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var v = request_value(0) var v = request_value(0)
if !v: if !v:

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@ -18,7 +18,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var v = request_value(0) var v = request_value(0)
if !v: if !v:
return null return null

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@ -21,7 +21,7 @@ func _init() -> void:
) )
func _value_request(on_port: int) -> Variant: func _value_request(_on_port: int) -> Variant:
var va = request_value(0) var va = request_value(0)
var vb = request_value(1) var vb = request_value(1)

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@ -115,13 +115,6 @@ func initialize_from_deck() -> void:
add_child(node_renderer) add_child(node_renderer)
node_renderer.position_offset = node_renderer.node.position_as_vector2() node_renderer.position_offset = node_renderer.node.position_as_vector2()
for node_id in deck.nodes:
var node: DeckNode = deck.nodes[node_id]
var from_node = get_children().filter(
func(c: DeckNodeRendererGraphNode):
return c.node._id == node_id
)[0]
refresh_connections() refresh_connections()
## Loops through all [DeckNode]s in [member Deck.nodes] and calls ## Loops through all [DeckNode]s in [member Deck.nodes] and calls
@ -268,7 +261,7 @@ func _on_copy_nodes_request() -> void:
if selected.is_empty(): if selected.is_empty():
return return
var selected_ids: Array[String] var selected_ids: Array[String] = []
selected_ids.assign(selected.map( selected_ids.assign(selected.map(
func(x: DeckNodeRendererGraphNode): func(x: DeckNodeRendererGraphNode):
return x.node._id return x.node._id
@ -296,7 +289,7 @@ func _on_duplicate_nodes_request() -> void:
if selected.is_empty(): if selected.is_empty():
return return
var selected_ids: Array[String] var selected_ids: Array[String] = []
selected_ids.assign(selected.map( selected_ids.assign(selected.map(
func(x: DeckNodeRendererGraphNode): func(x: DeckNodeRendererGraphNode):
return x.node._id return x.node._id