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sync port values in group instances
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parent
08e6bb2a17
commit
b2d96a471e
4 changed files with 36 additions and 4 deletions
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@ -39,11 +39,13 @@ signal node_added(node: DeckNode)
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## Emitted when a node has been removed from this deck.
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signal node_removed(node: DeckNode)
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#region group signals
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signal node_added_to_group(node: DeckNode, assign_id: String, assign_to_self: bool, deck: Deck)
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signal node_removed_from_group(node_id: String, remove_connections: bool, deck: Deck)
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signal nodes_connected_in_group(from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int, deck: Deck)
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signal nodes_disconnected_in_group(from_node_id: String, to_node_id: String, from_output_port: int, to_input_port: int, deck: Deck)
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signal node_port_value_updated(node_id: String, port_idx: int, new_value: Variant, deck: Deck)
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#endregion
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## Instantiate a node by its' [member DeckNode.node_type] and add it to this deck.[br]
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## See [method add_node_inst] for parameter descriptions.
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@ -74,6 +76,12 @@ func add_node_inst(node: DeckNode, assign_id: String = "", assign_to_self: bool
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if is_group && emit_group_signals:
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node_added_to_group.emit(node, assign_id, assign_to_self, self)
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node.port_value_updated.connect(
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func(port_idx: int, new_value: Variant):
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if is_group && emit_group_signals:
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node_port_value_updated.emit(node._id, port_idx, new_value, self)
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)
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return node
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@ -45,6 +45,7 @@ static func add_group_from_dict(data: Dictionary, deck_id: String, instance_id:
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group.node_removed_from_group.connect(DeckHolder._on_node_removed_from_group)
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group.nodes_connected_in_group.connect(DeckHolder._on_nodes_connected_in_group)
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group.nodes_disconnected_in_group.connect(DeckHolder._on_nodes_disconnected_in_group)
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group.node_port_value_updated.connect(DeckHolder._on_node_port_value_updated)
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return group
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@ -64,6 +65,7 @@ static func add_empty_group() -> Deck:
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group.node_removed_from_group.connect(DeckHolder._on_node_removed_from_group)
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group.nodes_connected_in_group.connect(DeckHolder._on_nodes_connected_in_group)
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group.nodes_disconnected_in_group.connect(DeckHolder._on_nodes_disconnected_in_group)
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group.node_port_value_updated.connect(DeckHolder._on_node_port_value_updated)
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return group
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@ -158,4 +160,16 @@ static func _on_nodes_disconnected_in_group(from_node_id: String, to_node_id: St
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instance.disconnect_nodes(from_node_id, to_node_id, from_output_port, to_input_port)
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instance.emit_group_signals = true
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static func _on_node_port_value_updated(node_id: String, port_idx: int, new_value: Variant, deck: Deck) -> void:
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var group_id := deck.id
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for instance_id: String in decks[group_id]:
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if instance_id == deck.instance_id:
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continue
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var instance: Deck = get_group_instance(group_id, instance_id)
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instance.emit_group_signals = false
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instance.get_node(node_id).get_all_ports()[port_idx].set_value_no_signal(new_value)
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instance.emit_group_signals = true
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#endregion
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@ -64,6 +64,8 @@ signal incoming_connection_added(from_port: int)
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## Emitted when a connection to this node has been removed.
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signal incoming_connection_removed(from_port: int)
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signal port_value_updated(port_idx: int, new_value: Variant)
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## Add an input port to this node. Usually only used at initialization.
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func add_input_port(type: DeckType.Types, label: String, descriptor: String = "") -> void:
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@ -85,10 +87,15 @@ func add_port(type: DeckType.Types, label: String, port_type: PortType, index_of
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var port := Port.new(type, label, ports.size(), port_type, index_of_type, descriptor)
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ports.append(port)
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port_added.emit(ports.size() - 1)
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port.value_updated.connect(
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func(new_value: Variant) -> void:
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port_value_updated.emit(port.index, new_value)
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)
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ports_updated.emit()
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## Remove a port from this node.
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## @deprecated
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func remove_port(port_idx: int) -> void:
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outgoing_connections.erase(port_idx)
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incoming_connections.erase(port_idx)
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@ -25,7 +25,7 @@ var index_of_type: int
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var index: int
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## The value of this port.
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var value: Variant: set = set_value
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var value: Variant
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signal value_updated(new_value: Variant)
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@ -50,10 +50,13 @@ func _init(
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func set_value(v: Variant) -> void:
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set_value_no_signal(v)
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value_updated.emit(value)
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func set_value_no_signal(v: Variant) -> void:
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if v is Callable:
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value = v.call()
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value_updated.emit(value)
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return
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value = v
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value_updated.emit(value)
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