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https://codeberg.org/StreamGraph/StreamGraph.git
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add ability to remove variables in variable viewer
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parent
bcdba9818c
commit
b2439d9209
6 changed files with 84 additions and 2 deletions
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@ -209,6 +209,10 @@ func update_variable(old_name: String, new_name: String, new_value: Variant) ->
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variable_stack[new_name] = new_value
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variable_stack[new_name] = new_value
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func remove_variable(name: String) -> void:
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variable_stack.erase(name)
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## Group the [param nodes_to_group] into a new deck and return it.
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## Group the [param nodes_to_group] into a new deck and return it.
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## Returns [code]null[/code] on failure.[br]
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## Returns [code]null[/code] on failure.[br]
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## Adds a group node to this deck, and adds group input and output nodes in the group.
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## Adds a group node to this deck, and adds group input and output nodes in the group.
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@ -119,6 +119,11 @@ func _ready() -> void:
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func(old_name: String, new_name: String, new_value: Variant) -> void:
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func(old_name: String, new_name: String, new_value: Variant) -> void:
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get_active_deck().update_variable(old_name, new_name, new_value)
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get_active_deck().update_variable(old_name, new_name, new_value)
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)
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)
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bottom_dock.variable_viewer.top_field_removed.connect(
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func(field_name: String) -> void:
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get_active_deck().remove_variable(field_name)
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)
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func _on_tab_container_tab_about_to_change(previous_tab: int) -> void:
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func _on_tab_container_tab_about_to_change(previous_tab: int) -> void:
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1
graph_node_renderer/textures/remove-icon.svg
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1
graph_node_renderer/textures/remove-icon.svg
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@ -0,0 +1 @@
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m5 1v1h-4v2h14v-2h-4v-1zm-3 4v8a2 2 0 0 0 2 2h8a2 2 0 0 0 2-2v-8zm1 2h2v6h-2zm4 0h2v6h-2zm4 0h2v6h-2z" fill="#e0e0e0"/></svg>
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After Width: | Height: | Size: 218 B |
37
graph_node_renderer/textures/remove-icon.svg.import
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37
graph_node_renderer/textures/remove-icon.svg.import
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@ -0,0 +1,37 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cdhco73u4faf8"
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path="res://.godot/imported/remove-icon.svg-39dfaea1590f79f30a4d86a2f83a7c3d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graph_node_renderer/textures/remove-icon.svg"
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dest_files=["res://.godot/imported/remove-icon.svg-39dfaea1590f79f30a4d86a2f83a7c3d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@ -3,13 +3,16 @@
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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extends VBoxContainer
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extends VBoxContainer
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class_name VariableViewer
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class_name VariableViewer
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const REMOVE_ICON = preload("res://graph_node_renderer/textures/remove-icon.svg")
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@onready var variable_tree: Tree = %VariableTree
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@onready var variable_tree: Tree = %VariableTree
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@onready var types_popup: PopupMenu = %TypesPopup
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@onready var types_popup: PopupMenu = %TypesPopup
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var root: TreeItem
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var root: TreeItem
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var _old_name: String
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var _old_name: String
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signal top_field_edited(old_name: String, new_name: String, new_value: Variant)
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signal top_field_edited(old_name: String, new_name: String, new_value: Variant)
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signal top_field_removed(field_name: String)
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func _ready() -> void:
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func _ready() -> void:
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@ -74,7 +77,7 @@ func _ready() -> void:
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# array
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# array
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if item.get_meta(&"indexed", false):
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if item.get_meta(&"indexed", false):
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var index := int(new_name)
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var index := item.get_index()
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(container as Array)[index] = new_value
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(container as Array)[index] = new_value
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# dictionary
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# dictionary
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else:
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else:
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@ -127,5 +130,34 @@ func add_item(item_name: String, item_value: Variant, parent: TreeItem = root, c
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for i in (item_value as Array).size():
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for i in (item_value as Array).size():
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add_item(str(i), item_value[i], item, item_value, true)
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add_item(str(i), item_value[i], item, item_value, true)
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item.collapsed = true
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item.collapsed = true
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item.add_button(2, REMOVE_ICON)
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return item
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return item
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func _on_variable_tree_button_clicked(item: TreeItem, column: int, id: int, mouse_button_index: int) -> void:
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if mouse_button_index != MOUSE_BUTTON_LEFT:
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return
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if item.get_meta(&"container", -1) is int:
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var key := item.get_text(0)
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top_field_removed.emit(key)
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item.free()
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else:
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var container = item.get_meta(&"container")
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# array
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if item.get_meta(&"indexed", false):
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var index := item.get_index()
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var parent := item.get_parent()
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(container as Array).remove_at(index)
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item.free()
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# go through the array and reset the index strings
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for i in (container as Array).size():
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parent.get_child(i).set_text(0, str(i))
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# dictionary
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else:
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(container as Dictionary).erase(item.get_text(0))
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item.free()
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@ -21,8 +21,11 @@ layout_mode = 2
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size_flags_vertical = 3
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size_flags_vertical = 3
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columns = 3
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columns = 3
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column_titles_visible = true
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column_titles_visible = true
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allow_rmb_select = true
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allow_search = false
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allow_search = false
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hide_root = true
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hide_root = true
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[node name="TypesPopup" type="PopupMenu" parent="."]
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[node name="TypesPopup" type="PopupMenu" parent="."]
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unique_name_in_owner = true
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unique_name_in_owner = true
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[connection signal="button_clicked" from="VariableTree" to="." method="_on_variable_tree_button_clicked"]
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