add passthrough node (#116)

closes #85

Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/116
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Co-committed-by: Lera Elvoé <yagich@poto.cafe>
This commit is contained in:
Lera Elvoé 2024-03-16 09:31:27 +00:00 committed by yagich
parent 822abb3d66
commit a29e80bb9b

View file

@ -0,0 +1,36 @@
# (c) 2023-present Eroax
# (c) 2023-present Yagich
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends DeckNode
func _init() -> void:
name = "Passthrough"
node_type = name.to_snake_case()
description = "Receives a trigger input and passes it along, overwriting the data with the value from the second input."
add_input_port(
DeckType.Types.ANY,
"Trigger",
"",
Port.UsageType.TRIGGER,
)
add_input_port(
DeckType.Types.ANY,
"Data",
"field",
Port.UsageType.VALUE_REQUEST,
)
add_output_port(
DeckType.Types.ANY,
"Output",
"",
Port.UsageType.TRIGGER,
)
func _receive(_to_input_port: int, _data: Variant) -> void:
var data = await resolve_input_port_value_async(1)
send(0, data)