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add pass if equal node (#120)
closes #119 Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/120 Co-authored-by: Lera Elvoé <yagich@poto.cafe> Co-committed-by: Lera Elvoé <yagich@poto.cafe>
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classes/deck/nodes/general/pass_if_equal.gd
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55
classes/deck/nodes/general/pass_if_equal.gd
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# (c) 2023-present Eroax
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# (c) 2023-present Yagich
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# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
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extends DeckNode
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func _init() -> void:
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name = "Pass If Equal"
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node_type = name.to_snake_case()
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description = "Receives a trigger and passes it if the values are equal."
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add_input_port(
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DeckType.Types.ANY,
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"Input",
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"",
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Port.UsageType.TRIGGER,
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)
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add_input_port(
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DeckType.Types.ANY,
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"Value A",
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"field",
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Port.UsageType.VALUE_REQUEST,
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)
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add_input_port(
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DeckType.Types.ANY,
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"Value B",
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"field",
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Port.UsageType.VALUE_REQUEST,
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)
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add_output_port(
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DeckType.Types.ANY,
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"Equal",
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"",
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Port.UsageType.TRIGGER
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)
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add_output_port(
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DeckType.Types.ANY,
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"Not Equal",
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"",
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Port.UsageType.TRIGGER
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)
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func _receive(_to_input_port: int, data: Variant) -> void:
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var value_a = await resolve_input_port_value_async(1)
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var value_b = await resolve_input_port_value_async(2)
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if value_a == value_b:
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send(0, data)
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else:
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send(1, data)
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