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fix scroll offset not loading (#114)
closes #77 Reviewed-on: https://codeberg.org/StreamGraph/StreamGraph/pulls/114 Co-authored-by: Lera Elvoé <yagich@poto.cafe> Co-committed-by: Lera Elvoé <yagich@poto.cafe>
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1 changed files with 5 additions and 1 deletions
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@ -126,13 +126,13 @@ func get_node_renderer(node: DeckNode) -> DeckNodeRendererGraphNode:
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func _on_scroll_offset_changed(offset: Vector2) -> void:
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func _on_scroll_offset_changed(offset: Vector2) -> void:
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deck.set_meta("offset", offset)
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deck.set_meta("offset", offset)
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## Setups all the data from the set [member deck] in this [DeckRendererGraphEdit]
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## Setups all the data from the set [member deck] in this [DeckRendererGraphEdit]
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func initialize_from_deck() -> void:
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func initialize_from_deck() -> void:
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change_dirty = false
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change_dirty = false
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for i in get_children():
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for i in get_children():
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i.queue_free()
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i.queue_free()
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scroll_offset = deck.get_meta("offset", Vector2())
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is_group = deck.is_group
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is_group = deck.is_group
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for node_id in deck.nodes:
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for node_id in deck.nodes:
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var node_renderer: DeckNodeRendererGraphNode = NODE_SCENE.instantiate()
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var node_renderer: DeckNodeRendererGraphNode = NODE_SCENE.instantiate()
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@ -143,6 +143,10 @@ func initialize_from_deck() -> void:
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dirty = false
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dirty = false
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refresh_connections()
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refresh_connections()
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var ofs = deck.get_meta("offset", Vector2())
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set_scroll_offset.call_deferred(ofs)
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## Loops through all [DeckNode]s in [member Deck.nodes] and calls
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## Loops through all [DeckNode]s in [member Deck.nodes] and calls
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## [method GraphEdit.connect_node] for all the connections that exist in each
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## [method GraphEdit.connect_node] for all the connections that exist in each
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