add obs set source transform and search source id node

This commit is contained in:
Lera Elvoé 2023-12-01 11:00:38 +03:00
parent c5512cfee7
commit 542758c660
No known key found for this signature in database
4 changed files with 157 additions and 0 deletions

View file

@ -110,6 +110,7 @@ func remove_node(uuid: String, remove_connections: bool = false) -> void:
if remove_connections:
var outgoing_connections := node.outgoing_connections.duplicate(true)
# FIXME: rework this to account for new outgoing connections format
for output_port: int in outgoing_connections:
for connection: Dictionary in outgoing_connections[output_port]:
disconnect_nodes(uuid, connection.keys()[0], output_port, connection.values()[0])

View file

@ -143,6 +143,16 @@ func request_value(on_port: int) -> Variant:
return node._value_request(connection.values()[0])
## Asynchronous version of [method request_value].
func request_value_async(on_port: int) -> Variant:
if !incoming_connections.has(on_port):
return null
var connection: Dictionary = incoming_connections[on_port]
var node := get_node(connection.keys()[0])
return await node._value_request(connection.values()[0])
## Virtual function that's called when this node has been requested a value from the output port
## at [param from_port].
func _value_request(from_port: int) -> Variant:

View file

@ -0,0 +1,64 @@
extends DeckNode
var noobs: NoOBSWS
func _init() -> void:
name = "Get Source ID"
node_type = "obs_search_source"
description = ""
category = "obs"
add_input_port(
DeckType.Types.STRING,
"Scene name",
"field"
)
add_input_port(
DeckType.Types.STRING,
"Source name",
"field"
)
add_output_port(
DeckType.Types.NUMERIC,
"Source ID"
)
func _value_request(on_output_port: int) -> Variant:
if noobs == null:
noobs = Connections.obs_websocket
var scene_name: String
if request_value(0) != null:
scene_name = request_value(0)
elif get_input_ports()[0].value_callback.get_object() && get_input_ports()[0].value_callback.call() != "":
scene_name = get_input_ports()[0].value_callback.call()
if scene_name.is_empty():
return null
var source_name: String
if request_value(1) != null:
source_name = request_value(1)
elif get_input_ports()[1].value_callback.get_object() && get_input_ports()[1].value_callback.call() != "":
source_name = get_input_ports()[1].value_callback.call()
if source_name.is_empty():
return null
var req := noobs.make_generic_request(
"GetSceneItemId",
{
"scene_name": scene_name,
"source_name": source_name
}
)
await req.response_received
var data := req.message.get_data()
#if int(data.request_status.code) != NoOBSWS.Enums.RequestStatus.NO_ERROR:
#return null
return data.response_data.scene_item_id

View file

@ -0,0 +1,82 @@
extends DeckNode
var noobs: NoOBSWS
enum InputPorts{
SCENE_NAME,
SOURCE_ID,
XFORM,
SET,
}
func _init() -> void:
name = "Set Source Transform"
node_type = "obs_set_source_transform"
description = ""
category = "obs"
props_to_serialize = []
add_input_port(
DeckType.Types.STRING,
"Scene name",
"field"
)
add_input_port(
DeckType.Types.NUMERIC,
"Source ID",
"field"
)
add_input_port(
DeckType.Types.DICTIONARY,
"Transform"
)
add_input_port(
DeckType.Types.BOOL,
"Set",
"button"
)
func _receive(to_input_port: int, data: Variant, extra_data: Array = []) -> void:
#{ "scene_item_transform": { "alignment": 5, "bounds_alignment": 0, "bounds_height": 0, "bounds_type": "OBS_BOUNDS_NONE", "bounds_width": 0, "crop_bottom": 0, "crop_left": 0, "crop_right": 0, "crop_top": 0, "height": 257, "position_x": 1800, "position_y": 414, "rotation": 0, "scale_x": 1, "scale_y": 1, "source_height": 257, "source_width": 146, "width": 146 }}
if to_input_port != 3:
return
if noobs == null:
noobs = Connections.obs_websocket
var scene_name: String
if request_value(InputPorts.SCENE_NAME) != null:
scene_name = request_value(InputPorts.SCENE_NAME)
elif get_input_ports()[InputPorts.SCENE_NAME].value_callback.get_object() && get_input_ports()[InputPorts.SCENE_NAME].value_callback.call() != "":
scene_name = get_input_ports()[InputPorts.SCENE_NAME].value_callback.call()
if scene_name.is_empty():
return
var source_id: float
var res_as = await request_value_async(InputPorts.SOURCE_ID)
if res_as != null:
source_id = res_as
elif get_input_ports()[InputPorts.SOURCE_ID].value_callback.get_object() && get_input_ports()[InputPorts.SOURCE_ID].value_callback.call() != null:
source_id = get_input_ports()[InputPorts.SOURCE_ID].value_callback.call()
var xform: Dictionary
if request_value(InputPorts.XFORM) != null:
xform = request_value(InputPorts.XFORM)
elif get_input_ports()[InputPorts.XFORM].value_callback.get_object() && get_input_ports()[InputPorts.XFORM].value_callback.call() != null:
xform = get_input_ports()[InputPorts.XFORM].value_callback.call()
if xform.is_empty():
return
var req := noobs.make_generic_request("SetSceneItemTransform",
{
"scene_name": scene_name,
"scene_item_id": source_id,
"scene_item_transform": xform,
})