add popup for selecting types

This commit is contained in:
Lera Elvoé 2024-01-17 12:45:38 +03:00
parent 7f263b45fb
commit 46e6966e0c
No known key found for this signature in database
2 changed files with 26 additions and 1 deletions

View file

@ -3,10 +3,11 @@
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt) # GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)
extends VBoxContainer extends VBoxContainer
class_name VariableViewer class_name VariableViewer
@onready var variable_tree: Tree = %VariableTree @onready var variable_tree: Tree = %VariableTree
@onready var types_popup: PopupMenu = %TypesPopup
var root: TreeItem var root: TreeItem
func _ready() -> void: func _ready() -> void:
variable_tree.set_column_title(0, "Name") variable_tree.set_column_title(0, "Name")
variable_tree.set_column_title(1, "Value") variable_tree.set_column_title(1, "Value")
@ -18,6 +19,26 @@ func _ready() -> void:
root = variable_tree.create_item() root = variable_tree.create_item()
rebuild_variable_tree() rebuild_variable_tree()
variable_tree.item_activated.connect(
func():
var column := variable_tree.get_selected_column()
var item := variable_tree.get_selected()
if column < 2:
variable_tree.edit_selected(true)
else:
var pos := get_global_mouse_position()
var r := Rect2i(Vector2i(pos), Vector2i(0, 100))
for i in types_popup.get_item_count():
types_popup.set_item_checked(i, false)
types_popup.set_item_checked(item.get_metadata(2), true)
types_popup.popup(r)
)
for i in DeckType.Types.size():
types_popup.add_radio_check_item(DeckType.type_str(i))
func rebuild_variable_tree(data: Dictionary = {}) -> void: func rebuild_variable_tree(data: Dictionary = {}) -> void:
#variable_tree.clear() # godot will raw dog a nullptr later if we clear the whole tree #variable_tree.clear() # godot will raw dog a nullptr later if we clear the whole tree
@ -42,6 +63,7 @@ func add_item(item_name: String, item_value: Variant, parent: TreeItem = root) -
item.set_text(1, str(item_value)) item.set_text(1, str(item_value))
item.set_text(2, DeckType.type_str(type)) item.set_text(2, DeckType.type_str(type))
item.set_metadata(2, type)
if item_value is Dictionary: if item_value is Dictionary:
for i in item_value: for i in item_value:
add_item(i, item_value[i], item) add_item(i, item_value[i], item)

View file

@ -23,3 +23,6 @@ columns = 3
column_titles_visible = true column_titles_visible = true
allow_search = false allow_search = false
hide_root = true hide_root = true
[node name="TypesPopup" type="PopupMenu" parent="."]
unique_name_in_owner = true