mirror of
https://codeberg.org/StreamGraph/StreamGraph.git
synced 2024-11-13 19:49:55 +01:00
Updated NoTwitch Addon to add EventSub Integration
This commit is contained in:
parent
bb7b7d0adb
commit
358b55e23c
8 changed files with 332 additions and 16 deletions
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@ -1,4 +1,5 @@
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extends "res://addons/no_twitch/websocket_client.gd"
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extends Websocket_Client
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class_name Chat_Socket
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## Wrapper class around [Websocket_Client] that handles Twitch Chat
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@ -77,7 +78,6 @@ func parse_chat_msg(msg : String, tags : Dictionary):
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return
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var msg_notice = msg.split(" ")[1]
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match msg_notice:
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@ -29,5 +29,5 @@ func join_chat():
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func send_chat(chat : String):
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%Twitch_Connection.send_chat_to_channel(chat, %Channel.text)
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%Twitch_Connection.send_chat(chat, %Channel.text)
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@ -1,8 +1,38 @@
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extends Control
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var demo_events : Array[Twitch_Connection.EventSub_Subscription] = [
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Twitch_Connection.EventSub_Subscription.new("channel.update", {"broadcaster_user_id" : ""}, "", "2")
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]
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func _ready():
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$Twitch_Connection.token_received.connect(save_token)
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%Get_User.pressed.connect(func():
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var resp = %Twitch_Connection.request_user_info()
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resp.response_received.connect(print_http_result)
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)
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%Get_Channel.pressed.connect(func():
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var resp = %Twitch_Connection.request_channel_info()
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resp.response_received.connect(print_http_result)
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)
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%Connect_Channel_Points.pressed.connect(func():
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await %Twitch_Connection.setup_eventsub_connection()
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print("Passed Await")
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%Twitch_Connection.eventsub_socket.notif_received.connect(eventsub_notif_received)
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var resp = %Twitch_Connection.subscribe_to_channel_points(%Twitch_Connection.user_info.id)
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resp.response_received.connect(print_http_result)
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)
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load_token()
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@ -23,5 +53,15 @@ func load_token():
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var res = ResourceLoader.load("user://token.tres")
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$Twitch_Connection.token = res.token
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%Twitch_Connection.cache_user_data()
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func print_http_result(data):
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print(data)
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func eventsub_notif_received(info):
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print(info)
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printt(info.payload.event.reward.id, info.payload.event.user_input, info.payload.event.reward.title)
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@ -76,6 +76,21 @@ unique_name_in_owner = true
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layout_mode = 2
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text = "Send"
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[node name="Get_User" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Get User Info"
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[node name="Get_Channel" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Get Channel Info"
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[node name="Connect_Channel_Points" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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text = "Connect Channel Points"
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[node name="Twitch_Connection" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("1_13a4v")
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@ -5,5 +5,5 @@ extends Button
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func _pressed():
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twitch_connection.authenticate_with_twitch()
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OS.shell_open(twitch_connection.authenticate_with_twitch(["channel:read:redemptions", "chat:read", "chat:edit"]))
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4
addons/no_twitch/demo/token_saver.gd
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4
addons/no_twitch/demo/token_saver.gd
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@ -0,0 +1,4 @@
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extends Resource
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class_name TokenSaver
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@export var token : String
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70
addons/no_twitch/eventsub_socket.gd
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70
addons/no_twitch/eventsub_socket.gd
Normal file
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@ -0,0 +1,70 @@
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extends Websocket_Client
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const eventsub_url := "wss://eventsub.wss.twitch.tv/ws"
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## Stores the "session id" for this EventSub connection.
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var session_id
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var connection : Twitch_Connection
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signal notif_received(data)
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signal welcome_received()
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func _init(owner):
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connection = owner
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packet_received.connect(data_received)
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func connect_to_eventsub(events : Array[Twitch_Connection.EventSub_Subscription] = []):
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connect_to_url(eventsub_url)
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await welcome_received
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if events.is_empty():
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return
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var responses : Array[Twitch_Connection.HTTPResponse]
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for all in events:
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responses.append(connection.add_eventsub_subscription(all))
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return responses
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func data_received(packet : PackedByteArray):
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var info = JSON.parse_string(packet.get_string_from_utf8())
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match info.metadata.message_type:
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"session_welcome":
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session_id = info.payload.session.id
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welcome_received.emit()
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"session_ping":
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send_pong(info)
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"notification":
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notif_received.emit(info)
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func send_pong(pong):
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pong.metadata.message_type = "session_pong"
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send_text(str(pong))
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@ -12,45 +12,74 @@ signal token_received(token : String)
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## Port that the redirect_uri will head to on your local system. Defaults to 80 for most cases. Linux tends to prefer 8000 or possibly 1338
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@export var redirect_port := "8000"
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var twitch_url := "https://id.twitch.tv/oauth2/authorize?response_type=token&"
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var auth_url := "https://id.twitch.tv/oauth2/authorize?response_type=token&"
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var auth_server : TCPServer
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## Websocket used for handling the chat connection.
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var chat_socket = preload("res://addons/no_twitch/chat_socket.gd").new()
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const chat_socket_class = preload("res://addons/no_twitch/chat_socket.gd")
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const eventsub_socket_class = preload("res://addons/no_twitch/eventsub_socket.gd")
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## [Websocket_Client] used for receiving all data from Twitch pertaining to chat (Ex. IRC Chat Messages)
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var chat_socket : Websocket_Client
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## [Websocket_Client] handles all the data from Twitch pertaining to EventSub (Ex. General Alerts)
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var eventsub_socket : Websocket_Client
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var state := make_state()
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var token : String
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## The User data of the account that the authorized [member token] is connected to.
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var user_info : Dictionary
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var responses : Array
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func _ready():
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chat_socket.chat_received.connect(check_chat_socket)
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token_received.connect(cache_user_data.unbind(1))
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## Function that handles Caching the data of the Account tied to the Connections Token
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func cache_user_data():
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if token.is_empty():
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return
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var resp = request_user_info()
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resp.response_received.connect(func(data):
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user_info = data
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print("User Info Cached")
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)
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## Handles the basic Twitch Authentication process to request and then later receive a Token (using [method check_auth_peer]).
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## Returns the authentication URL.
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func authenticate_with_twitch(client_id = client_id) -> String:
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func authenticate_with_twitch(scopes : Array[String] = ["chat:read", "chat:edit"], client_id = client_id) -> String:
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auth_server = TCPServer.new()
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var url := create_auth_url()
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var url := create_auth_url(scopes)
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auth_server.listen(int(redirect_port))
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return url
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## Sets up a single chat connection. Joining 1 room with [param token] as it's "PASS" specifying what account it's on. And the optional [param default_chat] specifying the default room to join. While [param nick] specifies the "nickname" (Not the username on Twitch)
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## Sets up the chat connection. Joining 1 room with [param token] as it's "PASS" specifying what account it's on. And the optional [param default_chat] specifying the default room to join. While [param nick] specifies the "nickname" (Not the username on Twitch)
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func setup_chat_connection(default_chat : String = "", token : String = token, request_twitch_info = true, nick = "terribletwitch"):
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# Temporary, closes the socket to allow connecting multiple times without needing to reset.
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chat_socket.close()
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chat_socket = chat_socket_class.new()
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chat_socket.chat_received_rich.connect(check_chat_socket)
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# Connects to the Twitch IRC server.
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chat_socket.connect_to_chat(token, request_twitch_info)
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await chat_socket.socket_open
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if !default_chat.is_empty():
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Connections.save_credentials({"token" : token, "channel" : default_chat}, "twitch")
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chat_socket.join_chat(default_chat)
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## Joins the given [param channel] over IRC. Essentially just sending JOIN #[param channel]
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func join_channel(channel : String):
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@ -62,6 +91,30 @@ func send_chat(msg : String, channel : String = ""):
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chat_socket.send_chat(msg, channel)
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## Sets up an EventSub connection to allow subscribing to EventSub events. Ex. Alerts, Channel Point Redemptions etc.
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func setup_eventsub_connection(events : Array[EventSub_Subscription] = [], timeout_duration : int = 20):
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eventsub_socket = eventsub_socket_class.new(self)
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var ret = await eventsub_socket.connect_to_eventsub(events)
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return ret
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func add_eventsub_subscription(sub_type : EventSub_Subscription):
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return twitch_request("https://api.twitch.tv/helix/eventsub/subscriptions", HTTPClient.METHOD_POST, str(sub_type.return_request_dictionary()))
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func subscribe_to_channel_points(user_id : String):
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if !eventsub_socket.socket_open:
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push_error("NoTwitch Error: No EventSub Connection, please use setup_eventsub_connection first")
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return
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return add_eventsub_subscription(EventSub_Subscription.new("channel.channel_points_custom_reward_redemption.add", {"broadcaster_user_id" : user_id}, eventsub_socket.session_id))
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func _process(delta):
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if auth_server and auth_server.is_listening() and auth_server.is_connection_available():
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@ -74,12 +127,17 @@ func _process(delta):
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chat_socket.poll_socket()
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if eventsub_socket:
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eventsub_socket.poll_socket()
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## Utility function for creating a Twitch Authentication URL with the given
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## [param scopes], Twitch Client ID ([param id]) and [param redirect_uri].
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## [param id] defaults to [member client_id] and both [param redirect] and
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## [param redirect_port]
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func create_auth_url(scopes : Array[String] = ["chat:read", "chat:edit"], port := redirect_port, id : String = client_id, redirect : String = redirect_uri) -> String:
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func create_auth_url(scopes : Array[String], port := redirect_port, id : String = client_id, redirect : String = redirect_uri) -> String:
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var str_scopes : String
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@ -92,10 +150,78 @@ func create_auth_url(scopes : Array[String] = ["chat:read", "chat:edit"], port :
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if !port.is_empty():
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full_redirect_uri += ":" + port
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var url := twitch_url + "client_id=" + id + "&redirect_uri=" + full_redirect_uri + "&scope=" + str_scopes + "&state=" + str(state)
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var url := auth_url + "client_id=" + id + "&redirect_uri=" + full_redirect_uri + "&scope=" + str_scopes + "&state=" + str(state)
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return url
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## Utility Function for making a generic HTTP Request to Twitch
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func twitch_request(url : String, method : HTTPClient.Method = HTTPClient.METHOD_GET, body := ""):
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var headers : Array = ["Authorization: Bearer " + token, "Client-Id: " + client_id]
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if !body.is_empty():
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headers.append("Content-Type: application/json")
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# Adds the Content type to the headers if we're actually sending some data along
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if method != HTTPClient.METHOD_GET:
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headers.append("Content-Type: application/json")
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var http := HTTPRequest.new()
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var resp = HTTPResponse.new(http, responses)
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add_child(http)
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http.request(url, headers, method, body)
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return resp
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## Wrapper function around [method twitch_request] to handle doing a Twitch "Get Users" request.
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func request_user_info(users : Array[String] = []):
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var req_url := "https://api.twitch.tv/helix/users"
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if users.is_empty():
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return twitch_request(req_url)
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var user_list : String = "?login=" + users[0]
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for all in users:
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user_list += "&login=" + all
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return twitch_request(req_url + user_list)
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## Wrapper function around [method twitch_request] to grab information about a set of channels based off an Array of Channel IDs Ex. stream title, current category, current tags, etc.
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func request_channel_info(channels : Array[String] = []):
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var req_url := "https://api.twitch.tv/helix/channels?broadcaster_id="
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if channels.is_empty():
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if user_info.is_empty():
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return
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channels.append(user_info.id)
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var id_string := channels[0]
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for all in channels:
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id_string += "&broadcaster_id=" + all
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return twitch_request(req_url + id_string)
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## Utility function for creating a "state" used for different requests for some extra security as a semi password.
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func make_state(len : int = 16) -> String:
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@ -140,3 +266,64 @@ func check_chat_socket(dict):
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## "Promise" Class used for relaying the info received from the supplied [HTTPRequest] node.
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class HTTPResponse:
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signal response_received
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func _init(http : HTTPRequest, storage : Array):
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storage.append(self)
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http.request_completed.connect(request_complete.bind(http, storage))
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func request_complete(result: int, response_code: int, headers: PackedStringArray, body: PackedByteArray, http, storage):
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var info = JSON.parse_string(body.get_string_from_utf8())
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if info.has("error"):
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push_error("NoTwitch Twitch API Error: " + info.error + " " + info.message)
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return
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info = info.data[0]
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print("Response Received")
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response_received.emit(info)
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http.queue_free()
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storage.erase(self)
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## Data handler class for making it easier to send the data used for EventSub Subscriptions over [member eventsub_socket]
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class EventSub_Subscription:
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## Specifies the type of subscription this is representing (Ex. "Channel Update" is channel.update)
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var subscription_type : String
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## Used for setting the "version" the subscription that we're currently using.
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var version : String
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## Stores the "condition", AKA the condition for being able to subscribe to this Event. (Ex. The User ID of the channel you're listening to)
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var condition : Dictionary
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## Holds the "session" ID for this EventSub Subscription. Which is held in [member eventsub_socket.session_id]
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var session_id : String
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var method = "websocket"
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func _init(sub_type : String, cond : Dictionary, sess_id : String, vers : String = "1"):
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subscription_type = sub_type
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version = vers
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condition = cond
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session_id = sess_id
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## Returns back the information pertaining to the Subscription in the format needed for twitch.
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func return_request_dictionary():
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var dict = {"type" : subscription_type, "version" : version, "condition" : condition, "transport" : {"method" : method, "session_id" : session_id}}
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return dict
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