Adds Expression Node (#9)

Adds both the Codeblock Descriptor along with the needed update to Port.set_value to allow Callbacks.  + Adds the Expression node which utilizes the Codeblock descriptor.

Co-authored-by: Eroax <eroaxe.business@gmail.com>
Co-authored-by: Lera Elvoé <yagich@poto.cafe>
Reviewed-on: https://codeberg.org/Eroax/Re-DotDeck/pulls/9
This commit is contained in:
Eroax 2023-11-27 09:21:43 +00:00
parent c4e35043df
commit 0716c2f4da
4 changed files with 108 additions and 115 deletions

View file

@ -0,0 +1,36 @@
extends DeckNode
var expr = Expression.new()
func _init():
name = "Expression"
node_type = name.to_snake_case()
description = "A Node holding a block of executable GDScript code."
category = "general"
props_to_serialize = []
add_output_port(DeckType.Types.ANY, "Expression Text", "codeblock")
func _value_request(from_port : int) -> Variant:
var text = get_output_ports()[0].value_callback.call()
var err = expr.parse(text)
if err != OK:
printerr(err)
return null
var res = expr.execute()
if expr.has_execute_failed():
printerr("Expression Execution Failed: ", text)
return null
return res

View file

@ -48,4 +48,7 @@ func _init(
func set_value(v: Variant) -> void: func set_value(v: Variant) -> void:
if v is Callable:
value = v.call()
return
value = v value = v

View file

@ -16,44 +16,7 @@ func _ready() -> void:
#node.port_removed.connect(_on_node_port_removed) #node.port_removed.connect(_on_node_port_removed)
node.ports_updated.connect(_on_node_ports_updated) node.ports_updated.connect(_on_node_ports_updated)
for port in node.get_all_ports(): for port in node.get_all_ports():
var descriptor_split := port.descriptor.split(":") update_port(port)
match descriptor_split[0]:
"button":
var button := Button.new()
add_child(button)
button.text = port.label
if port.port_type == DeckNode.PortType.OUTPUT:
button.pressed.connect(
func():
node.send(port.index_of_type, true)
)
elif port.port_type == DeckNode.PortType.INPUT:
button.pressed.connect(
func():
node._receive(port.index_of_type, true)
)
"field":
var line_edit := LineEdit.new()
add_child(line_edit)
if port.value:
line_edit.text = str(port.value)
line_edit.placeholder_text = port.label
port.value_callback = line_edit.get_text
line_edit.text_changed.connect(port.set_value)
_:
var label := Label.new()
add_child(label)
label.text = port.label
set_slot(
port.index,
port.port_type == DeckNode.PortType.INPUT,
port.type,
Color.WHITE,
port.port_type == DeckNode.PortType.OUTPUT,
port.type,
Color.WHITE,
)
## Connected to [signal GraphElement.position_offset_updated] and updates the ## Connected to [signal GraphElement.position_offset_updated] and updates the
## [member node]s properties ## [member node]s properties
@ -72,45 +35,8 @@ func _on_node_position_updated(new_position: Dictionary) -> void:
## using [method GraphNode.set_slot] ## using [method GraphNode.set_slot]
func _on_node_port_added(port_idx: int) -> void: func _on_node_port_added(port_idx: int) -> void:
var port := node.get_all_ports()[port_idx] var port := node.get_all_ports()[port_idx]
update_port(port)
var descriptor_split := port.descriptor.split(":")
match descriptor_split[0]:
"button":
var button := Button.new()
add_child(button)
button.text = port.label
if port.port_type == DeckNode.PortType.OUTPUT:
button.pressed.connect(
func():
node.send(port.index_of_type, true)
)
elif port.port_type == DeckNode.PortType.INPUT:
button.pressed.connect(
func():
node._receive(port.index_of_type, true)
)
"field":
var line_edit := LineEdit.new()
add_child(line_edit)
if port.value:
line_edit.text = str(port.value)
line_edit.placeholder_text = port.label
port.value_callback = line_edit.get_text
line_edit.text_changed.connect(port.set_value)
_:
var label := Label.new()
add_child(label)
label.text = port.label
set_slot(
port.index,
port.port_type == DeckNode.PortType.INPUT,
port.type,
Color.WHITE,
port.port_type == DeckNode.PortType.OUTPUT,
port.type,
Color.WHITE,
)
## Connected to [member node]s [signal port_removed], queue_frees the [Node] ## Connected to [member node]s [signal port_removed], queue_frees the [Node]
## used for the descriptor, as well as using [method GraphNode.set_slot] to remove the slot. ## used for the descriptor, as well as using [method GraphNode.set_slot] to remove the slot.
@ -135,6 +61,10 @@ func _on_node_ports_updated() -> void:
c.queue_free() c.queue_free()
for port in node.get_all_ports(): for port in node.get_all_ports():
update_port(port)
func update_port(port: Port) -> void:
var descriptor_split := port.descriptor.split(":") var descriptor_split := port.descriptor.split(":")
match descriptor_split[0]: match descriptor_split[0]:
"button": "button":
@ -146,7 +76,8 @@ func _on_node_ports_updated() -> void:
func(): func():
node.send(port.index_of_type, true) node.send(port.index_of_type, true)
) )
elif port.port_type == DeckNode.PortType.INPUT: #elif port.port_type == DeckNode.PortType.INPUT:
else:
button.pressed.connect( button.pressed.connect(
func(): func():
node._receive(port.index_of_type, true) node._receive(port.index_of_type, true)
@ -159,6 +90,27 @@ func _on_node_ports_updated() -> void:
line_edit.placeholder_text = port.label line_edit.placeholder_text = port.label
port.value_callback = line_edit.get_text port.value_callback = line_edit.get_text
line_edit.text_changed.connect(port.set_value) line_edit.text_changed.connect(port.set_value)
"singlechoice":
var box := OptionButton.new()
for item in descriptor_split.slice(1):
box.add_item(item)
add_child(box)
port.value_callback = func(): return box.get_item_text(box.get_selected_id())
if port.type == DeckType.Types.STRING:
box.item_selected.connect(
func(id: int):
port.set_value.call(box.get_item_text(box.get_selected_id()))
)
"codeblock":
var code_edit = CodeEdit.new()
add_child(code_edit)
if port.value:
code_edit.text = str(port.value)
code_edit.placeholder_text = port.label
port.value_callback = code_edit.get_text
code_edit.text_changed.connect(port.set_value.bind(code_edit.get_text))
code_edit.custom_minimum_size = Vector2(200, 100)
code_edit.size_flags_vertical = SIZE_EXPAND_FILL
_: _:
var label := Label.new() var label := Label.new()
add_child(label) add_child(label)

View file

@ -3,8 +3,10 @@
[ext_resource type="Script" path="res://graph_node_renderer/deck_node_renderer_graph_node.gd" id="1_pos0w"] [ext_resource type="Script" path="res://graph_node_renderer/deck_node_renderer_graph_node.gd" id="1_pos0w"]
[node name="DeckNodeRendererGraphNode" type="GraphNode"] [node name="DeckNodeRendererGraphNode" type="GraphNode"]
offset_right = 280.0 custom_minimum_size = Vector2(200, 0)
offset_bottom = 217.0 offset_right = 200.0
offset_bottom = 55.0
resizable = true
title = "Deck Node" title = "Deck Node"
script = ExtResource("1_pos0w") script = ExtResource("1_pos0w")