miggor-StreamGraph/classes/deck/node_db.gd

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GDScript3
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extends Node
const BASE_NODE_PATH := "res://classes/deck/nodes/"
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# Dictionary[node_type, NodeDescriptor]
var nodes: Dictionary = {}
func _init() -> void:
var dir := DirAccess.open(BASE_NODE_PATH)
dir.list_dir_begin()
var current_file := dir.get_next()
while current_file != "":
print(current_file)
if current_file.ends_with(".gd"):
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# var f := FileAccess.open(BASE_NODE_PATH.path_join(current_file), FileAccess.READ)
var script_path := BASE_NODE_PATH.path_join(current_file)
var node: DeckNode = load(script_path).new() as DeckNode
var descriptor := NodeDescriptor.new(script_path, node.name, node.description, node.aliases)
nodes[node.node_type] = descriptor
current_file = dir.get_next()
func instance_node(type: String) -> DeckNode:
if !nodes.has(type):
return null
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return load(nodes[type]["script_path"]).new()
class NodeDescriptor:
var name: String
var description: String
var aliases: String
var script_path: String
func _init(p_script_path: String, p_name: String, p_description: String, p_aliases: Array[String]) -> void:
script_path = p_script_path
name = p_name
description = p_description
aliases = p_aliases.reduce(
func(accum, el) -> void:
accum += el
, "")